Equipping armour removes dyes

Equipping armour removes dyes

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Posted by: Casually Observing.1245

Casually Observing.1245

This is probably an old issue but I can’t find another thread dealing with it. Every time I equip a new armour item I have to completely redo the dye scheme and reequipping an old one still has the original dyes. This is annoying when I level a character because I’m constantly upgrading my armour and the default dyes don’t match what I originally chose. This issue has been around for a while so I’ve resorted to levelling wearing an outfit, which is far less customisable. Does anybody else have this problem and are there any plans for a fix?

Equipping armour removes dyes

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

It’s intended behavior that the dye colors stay with the armor. It’s inconvenient for leveling (as you noticed). However, it’s better for those of us who have L80s with multiple armor sets: I spent time coloring one set for dungeons and another set for PvE exploration; I don’t want to have to be stuck with one scheme for both.

Be nice if it was an option, except that’s probably costly in terms of development time.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Equipping armour removes dyes

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I think this implementation came about once we had a Costume slot, so that changing from armor to costume would neither dye the costume in armor colors, nor leave dye slots empty when moving back from costume to armor.

Thus, for many, a welcome change. Good luck.