I’ve been part of a number of higher level Dynamic events and random encounters in exploring the world and the random spawn times, points, and level of mob members is really out of whack. I have a fairly well developed and geared level 56 character and I’m frequently being killed off by mobs and forced to spend a good deal of my in-game gold respawning at way points and repairing my armor because the AI is just poorly implemented.
There is just not a good game design implementation here. 20 56 level risen mobs spawning on top of me and 4 other high level characters trying to do this dynamic event underwater is just dumb. Same thing with the Inquest dynamic event in Blood Tide Coast. You really need to play through these high level areas and see for yourself the high number of “no win possible” situations you find yourself in. The lower level areas were fine for the most part, maybe a little on the overwhelming side but manageable because other players were around to help out most often. But in these higher level areas, without a lot of people in the same dynamic event, they are really just impossible to do and survive even briefly.
I like a challenge and I’m not asking for a lot of nerfing, but its just maddening to go into areas where you’ll just be killed and have no other option unless there are 20 equally high level and geared players around you to make it possible. I’m talking 10 to 20 high level mobs in the immediate area with 6 to 12 having aggro immediately on you as they just spawned. I can handle about 3 and maybe 5 with other people helping me, anything beyond that becomes just a sit there and die over and over situation – how fun is that?
Also when I barely get through 2 or 3 mobs having 3 to 6 more spawn right on top of me because of the amount of time it took me to kill off the previous 3, this is just poor game design and mob AI. Please fix this, I can’t do the high level areas because of this, I’m sure others can’t either. It should at least scale to the amount of players in the area.
I tried to go resource hunting in the caves on the eastern part of Blood Tide Coast and the Jungle Trolls spawned every 30 feet every 30 seconds or so; making gathering impossible. Everytime I went to gather I was being hit by a troll, by the time I fought them off to go gather again, another trolled spawned to replace them and that just repeated until I had to run out of the area. Again people can’t play with this kind of AI.
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