Everyone went invisible during WvW, including NPC's.

Everyone went invisible during WvW, including NPC's.

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Posted by: Spaceman.1063

Spaceman.1063

Any1 can confirm it is fixed and now it is better than before or same?

I can confirm that it’s about the same as before the last major patch majorly broke what was already horribly broken in the first place.

Mesmers (both enemy and ours) still heavily exploit the issue by throwing a portal under their feet, sometimes you can see appearing them 10 seconds later (for at least a name tag alone), sometimes never (even though you know well where they are as they still take damage from your conditions and you can follow them hoping they will maybe, maybe render soon).

Same goes for thieves in downed state, by constantly teleporting as quickly as reuse allows them, they are almost unfinishable in straight melee - by the time at least your targeting cursor (still above their head) renders, they are nearing a new reuse, or even a full health in the worst case.

Lion’s Arch is still a scary walk through a ghost town, with people constantly appearing in front of your eyes... 10 seconds after you started looking their way.

So yeah, pretty much the usual as before.

“However, as this discussion has no real goal except complaining about the thief,
I will now close it.” – Moderator

Everyone went invisible during WvW, including NPC's.

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Posted by: Lundrah.6825

Lundrah.6825

When I go WvWvW the beginning, I see everyone and then after a variable period, I can not see the enemy, I see the red triangle of death, but not their body, and then at the end, I do not see allies or NPCs, only members of my group are visible.
The same thing happens in PvE in populated cities.
Before the patch I did not have this problem

Everyone went invisible during WvW, including NPC's.

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Posted by: Dominique.2187

Dominique.2187

This is far from fixed. I had this happen in WvWvW with NPCs (kraits, in the central lake) and big player groups during the last couple of days but never as bad as tonight.

What seems to have changed compared to the initial bug is that if you remain stationary the models will be rendered eventually. This didn’t seem to happen initially. Regardless, “remaining stationary” is not an option with a 30+ size Zerg heading your direction.

At the very least give us floating name plates till the models are loaded, red dots on the minimap similar to the green ones for allies or anything else.

As it is tonight, WvWvW is unplayable.

—-
Oldaric – Grenny/Supporter Charr
Farstar Alliance – Gandara

Everyone went invisible during WvW, including NPC's.

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Posted by: Domely.7405

Domely.7405

Hi

The good news?

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                        -- SECURITE DES COMPTES

Everyone went invisible during WvW, including NPC's.

in Bugs: Game, Forum, Website

Posted by: Domely.7405

Domely.7405

Hi

No news? Because it does not work in PVE. by that.

Thanks

                 — Dico MMO : Terminologie MMO
             -- Service Client : Envoyer une demande
                        -- SECURITE DES COMPTES

Everyone went invisible during WvW, including NPC's.

in Bugs: Game, Forum, Website

Posted by: Cyberspark.5820

Cyberspark.5820

I don’t know if this is the same issue, but right now about 80% of things in Lion’s Arch are now invisible due to the high-population from the Halloween event. Standing still and waiting reveals some, but never all, of the people present.

Everyone went invisible during WvW, including NPC's.

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Posted by: Striker.8270

Striker.8270

Wvw I see often 2 or 3 (see 0) enemies, and find myself in a mêlée(scrum) of 30 visible only after my death.

Extremely grave problem because she(it) gache very clearly the experience(experiment) of game(set,play).

Tested with resolution and option at the lowest, no change

Or the problem is resolu quickly or I leave

And we have hallowen patch…… wtf

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Everyone went invisible during WvW, including NPC's.

in Bugs: Game, Forum, Website

Posted by: Domely.7405

Domely.7405

Hi

Up, info please….

                 — Dico MMO : Terminologie MMO
             -- Service Client : Envoyer une demande
                        -- SECURITE DES COMPTES

Everyone went invisible during WvW, including NPC's.

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Posted by: SneakyErvin.3056

SneakyErvin.3056

Yeah having the same issues, aswell as horrible fps in some fights (inside keeps). The rendering issue is mostly noticeable for me around upgraded keeps.

Noticed that a few days back at the keep west of garrison, we took it when it was fully upgraded, had huge issues with enemy characters rendering. The after we took it the rendering seemed ok when they were attacking. Same horrible rendering issues while defending garrison, saw 2 out of 50 enemies standing in the “room” north of the north inner gate.

Please fix this issue and the fps issues. This game is centered around PvP. I dont think PvE players would be ok with dongeons being broken like this.

I havent done WvW in a few weeks, started up again last weekend only to see this horrible bug aswell as fps issues that I didnt have when I was in WvW before.

Let Valkyries guide me to my destiny.

Everyone went invisible during WvW, including NPC's.

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Posted by: BongomanConk.4613

BongomanConk.4613

1. Are there any specific steps you can take to reproduce the issue? While we’re aware of the general circumstances that surround this issue, if you can take specific steps that cause this to occur, we’d love to know how!

Thank you for your understanding and patience, everyone! We have a build coming up soon with a potential fix for this issue. Stay tuned!

Its so ridiculous to ask that and keep posting “oh yeah guys we know, we are working on it stay tuned…blabla”
u guys needed months to fix a skillpointchallenge and then u want be “near a solution” for this major bug?
and what the hack do u need more information for? i dont know any person out there in the wide world who gets everyone rendered in line of sights… Its utter mockery to ask for more information.

Like many of us said, its a game-breaker, at least for me. Im sick of it. Just now the Lost Shore events startet and u know what? u can keep them. Unplayable bull****! it was fully foreseeable what happens if u push all the players in one map, without learning from other events.

Seriously i dont want to discredit A-Net its a great game and u are releasing FREE content its just great, but why u cant first create a clean stable base and concentrate the programming guys on that before throwing out more content.

I wouldnt even be so mad if i hadnt found this thread with an official asking for more information and saying we are near a solution and then almost a month no news on that.
Just be honest say, “i know u guys are frustrated, we have our people working on it but cant tell when we gonna have a solution” that would be absolutely fine for me, but u are shaving my bal** asking for more details.