I have played a couple of hours with my thief using the F1 and F2 skills a lot.
Many of you might not know this but thiefs have a trait which allows them to use stolen abilities twice. Whenever I steal from a ranger I get a healing spring as a stolen ability.
The problem is that whenever I use the trait ’’Improvisation’’ which gives me 2 healing springs, I get a 13 second cooldown on it after I use the first F2 skill. This means that I have to wait 13 seconds until I can use my stolen ability again.
The reason why I thought that this was a bug is simply because all of the other stolen abilities do not have a cooldown associated with them after the first use.