FIX DESYNC SERVERS....

FIX DESYNC SERVERS....

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Posted by: Saiyan.1704

Saiyan.1704

It’s been the same, buggy, pvp servers since patch.

Skills are not casting when activated.
There’s a wait time for weapon abilities and utilities to finalize or activate in skirmish fights. A second is a very long time to anticipate a skill to proc.

Skills are not resolving animation till 2 seconds later
Again, not knowing if a skill casted or not. Not to mention it looks like I got stunned so i’m not sure if whether or not I should use a stunbreak… Extremely frustrating in clutch situations.

Downs travel across the ground due to desync.
Nothing like downing some one and watching them move across the map but their bodies are still in the location they first got downed, only invisible. This glitch can be seen by anyone who spectates the person who downed a player, if I recall.

Canceling PvP queue can still get you in a match
Waited 3m for a match but decided to cancel it last minute due to real life stuffs. The queue came up 5s later… after I “left” it.

The worse part is, not everyone is effected by Desync issues. It’s server related and player related based on their connection to the server. I find that the longer you pvp (or stay on the server) the server input lag slightly improves but not by much.

Please advise.

EDIT
Other players are saying it’s more “map specific”.
The thread can be found here.

aka FalseLights
Rank: Top 250 since Season 2
#5 best gerdien in wurld

(edited by Saiyan.1704)

FIX DESYNC SERVERS....

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

It’s not just PvP and it’s not zone related. I play from two different computers simultaneously (mostly to farm home instance) and I’ve gotten latency one one but not the other. (Since sometime last week, probably mid-week patch.)

In one cases, I dc’d from fractals. it’s not happening consistently — often enough to be frustrating, but not often enough that I thought it was a permanent issue worth a post/bug report.

John Smith: “you should kill monsters, because killing monsters is awesome.”

FIX DESYNC SERVERS....

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Posted by: Saiyan.1704

Saiyan.1704

The server lag mentioned in first post and downed bug is still really bad. Any chance these desync glitches (server lag) will be addressed?

aka FalseLights
Rank: Top 250 since Season 2
#5 best gerdien in wurld

FIX DESYNC SERVERS....

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Here’s a thread with some Dev posts about desync:

https://forum-en.gw2archive.eu/forum/support/bugs/Enemy-pathing-out-of-sync/first#post6270695

Good luck.

FIX DESYNC SERVERS....

in Bugs: Game, Forum, Website

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Here’s a thread with some Dev posts about desync:

https://forum-en.gw2archive.eu/forum/support/bugs/Enemy-pathing-out-of-sync/first#post6270695

Good luck.

That was both unrelated and fixed. There was a code change that caused various NPCs to move incorrectly. It affected some foes and some friendlies, too. It was fixed about a week after.

There’s also a different issue that’s been going on and I haven’t seen it since, but some people seem to experience intermittent ‘minor’ latency followed by a DC. I think this is what people are wondering about in this thread.

John Smith: “you should kill monsters, because killing monsters is awesome.”