Female chars are using male animation

Female chars are using male animation

in Bugs: Game, Forum, Website

Posted by: Columbo.5924

Columbo.5924

There seems to be a major oversight with human female character animations since the last patch. Currently they seem to be using the male animation model. If this was done to fix clipping issues it is not working, a lot of 2handed weapons are clipping really badly now. I don’t know if this happens for other races too.

How to reproduce:

1. Create a human female character
2. Start at any location
3. Walk forward. When doing this you can easily see that the arms are much wider apart from the body – it looks almost like a boxing motion.

There is also a discussion on the main forums about this:

https://forum-en.gw2archive.eu/forum/game/gw2/Arenanet-why-you-changed-female-running

Abaddon’s Mouth (DE)

Female chars are using male animation

in Bugs: Game, Forum, Website

Posted by: Columbo.5924

Columbo.5924

This has introduced even more clipping issues when using 2handed weapons:

https://forum-en.gw2archive.eu/forum/support/bugs/2handed-wepons-clipping-characters/first#post3212381

Abaddon’s Mouth (DE)