Final Fight is Awful!
I can’t get passed the second “big attack” because there’s no way I can become airborne… Brilliant.
Finally, on the 8th try, the game decided that “take to the skies” really did mean take to the skies! This isn’t a hard or complicated fight, but it’s certainly a dice roll as to whether or not it doesn’t bug out!
Then again, it’s not like Arena Net have a great track record for final boss encounters…
Really poor show, all this build up, and another final battle that’s a complete let down.
That’s the sort of attitude that will immediately make ANet get on this issue /s
Aaand then DS crashes the client and I can’t rejoin because the map is full, and ANet can’t program a way for the server to know when a client has quit on purpose, and when their game has just buggered itself up. Well, the game was good up until the end!