Fix Orr
There’s at least 1 broken skill point in every section of Orr. Really sucks to have 99% completion on all maps.
Please Anet do not give in to these people. Orr is fine and in fact could use a bit more difficulty . People will never learn how to actually play if you don’t make them. Humans will take the path of least resistance every single time.
This is the same people who are screaming for explorable modes to be made easier. I have done every explorable in the game successfully and havent died in a dungeon in days. They also could stand to be harder.
Once these people actually learn how to play your game, they wont have a problem with the zones. You take away the reason for them to learn tho and you wont ever hear the end of the, “This is too hard” crowd.
Please Anet do not give in to these people. Orr is fine and in fact could use a bit more difficulty . People will never learn how to actually play if you don’t make them. Humans will take the path of least resistance every single time.
This is the same people who are screaming for explorable modes to be made easier. I have done every explorable in the game successfully and havent died in a dungeon in days. They also could stand to be harder.
Once these people actually learn how to play your game, they wont have a problem with the zones. You take away the reason for them to learn tho and you wont ever hear the end of the, “This is too hard” crowd.
+1 this (though the skill challenges will hopefully be fixed soon)
Orr is not meant to be played alone.
It’s fine as it is, try it with more people, it’s REALLY much better than any other map (imho) because of this.
However I agree about the travel costs: they’re too high in general, especially here that every point is contested.
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson