First, how come yellow targets are on the same priority as red targets?
Was doing a event today where i had to knock down some supports that were surrounded by dredge. But for some reason the tab cycle would select the yellow supports before the red dredge. Makes no sense at all.
second, why can i target friendlies in combat at all?! As there are no targeted heals or anything like that, it makes story missions and such with melee NPCs difficult to mouse target because the NPCs will crowd the mobs. Especially silly when you have asura mobs and larger NPCs (norns, charr or even simply humans).
This in combo with the tab targeting issues makes for a aggravating experiences as your hammering tab to get a bead on the mob in the chaos.
Seriously, half the time i feel like i am fighting the UI more than i fight the mobs.