(edited by oscillons.8790)
Please stop ignoring this problem, Anet.
On four different computers using four different mice, in three different places, scrolling in or out (especially out) is awful. I put this in bug reports because sometimes it works correctly, and sometimes it does not, and almost every time that it DOES work correctly, the scroll is clunky / not smooth scrolling. Lack of consistency says bug to me, but I apologize if I am incorrect.
Let players zoom out more than what is effectively several meters behind the character. I get your “mega zoom” dynamic choice for huge enemies—until the fight ends and my zoom is forced tight on my character rather than what I had it at to begin with—but the lack of ability to scroll out as far as we choose and keep the zoom there keeps the motion sickness that you enforce as a “feature” for players sensitive to it. The camera is the main reason why I left GW2 within two weeks of playing around launch, and after almost a year away, I come back to see that the camera, right down to the temperamental attitude and often-clunky scrolling, is as much of developers ignoring a necessary standard of the genre as it was at launch.
Plz fix, too much action when forced to be up close and I cannot scroll out like all players should have the right to do.
(edited by oscillons.8790)
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