Flame Tample Tombs still bugged..!?
Flame Tample Tombs, “hidden” area Diessa Plateau is still being bugged, well at least that room where you have to put the stone head in mortar so it can shoot the roof and it comes down. Well, that is simply not possible, because there is no action button appearing when you come near mortar with stone head in your hands. This is an issue that is happening for at least 1+months, and it is a problem because you need to be able to enter the water under that room so you can get Water of Rhand, an item required to craft Mawdrey back piece, so basically no bugfix=no Mawdrey… Please A-net, fix this bug so new players can experience going trough that mini-dungeon without bugs, and for us veterans so we can craft Mawdrey…
It’s bugged, ANet is aware of this, and there are several viable work-arounds. I realize that doesn’t make this any less frustrating — I only mention it so that you (and others) are aware of the current status.
The work-arounds are:
- Get a port to Rhendak’s Tomb — these happen 24/7 (more frequently during prime time) and then work your way backwards. You can open all the gates from the “wrong” side and proceed through to the start.
- Walk past the ‘mortar’ to the ‘floor’ above the water. Log out that character and log back in. When you return, you’ll be in the water.
(There’s a third work-around that I keep forgetting — with luck someone else will mention it.)
tl;dr I’m not holding my breath about this getting fixed soon. In the meantime, I use the work-arounds.
Okay I tried this second option you mentioned, with standing on floor and re-loging and it worked, so thank you very much for that information!
But yea, that still doesn’t exclude the fact that the bug is present. I know devs have many “more important” bugs and issues to address but it is shame something this “small” (maybe its actually really complicated bug) is taking them so long to fix :/
Okay I tried this second option you mentioned, with standing on floor and re-loging and it worked, so thank you very much for that information!
But yea, that still doesn’t exclude the fact that the bug is present. I know devs have many “more important” bugs and issues to address but it is shame something this “small” (maybe its actually really complicated bug) is taking them so long to fix :/
Great! Glad you made it through.
(And yeah, I wish they’d fix it — if for no other reason than to prevent folks like you from being frustrated …and so that folks like me don’t have to copy/paste the same instructions yet again.)