Flute plays with erratic latency

Flute plays with erratic latency

in Bugs: Game, Forum, Website

Posted by: DunkinFresh.9678

DunkinFresh.9678

Ever since the April 15th patch, I’ve noticed that the flute is not only considerably less responsive, but sometimes simply erratic in its note reaction time and accuracy. This results in many awkwardly timed notes played when I’m hitting the keys just right, and it throws me off.

The harp has always been like this, but mostly because of the animation.

(edited by DunkinFresh.9678)

Flute plays with erratic latency

in Bugs: Game, Forum, Website

Posted by: Lishtenbird.2814

Lishtenbird.2814

Are you sure it’s not because of lags? I’m getting terribly bad skill responsiveness since the patch because of enormous amounts of players on most maps.

20 level 80s and counting.

Flute plays with erratic latency

in Bugs: Game, Forum, Website

Posted by: DunkinFresh.9678

DunkinFresh.9678

I can’t tell, honestly, but I haven’t noticed any change in latency/delay during combat.

Flute plays with erratic latency

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Posted by: Xbon.9086

Xbon.9086

I can’t tell, honestly, but I haven’t noticed any change in latency/delay during combat.

you usually don’t spam buttons in combat at the speed of flute/harp. if you’re in a megaserver map that’s the issue

Flute plays with erratic latency

in Bugs: Game, Forum, Website

Posted by: DunkinFresh.9678

DunkinFresh.9678

It’s in Divinity’s Reach, where the megaserver hasn’t been activated yet.