Follow the rubble brick road! Graphic Glitch
Looks like someone got bored and carried a bunch of the rubble from the fort rebuilding events to make a path. Something like what happened here http://imgur.com/a/y8ohF
When you reloaded, you probably ended up in a different instance of the map.
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra
Normally I’d agree with you mrstealth but I was the only person who could see it. Also right before I get to red rock entrance you can see a buried treasure mound hovering above the ground. A player could not make that happen. Sadly I noticed the treasure mound after the fact. I wish I seen it sooner so I could have ran around the map a little more to see if all the mounds were equally visible. Would have made sonar on shovel not needed.
That’s definitely a strange one. That rubble isn’t usually phased like that. Everyone should be seeing the same pieces, so you can toss them around and cooperate for the events. And your game client shouldn’t be rendering those anywhere unless the server is telling it that the objects should be there. I don’t really have any sort of explanation for this, or even a real guess at whether it would be server or client-side.
I’d expect the ground to be completely littered with them if it was a graphical bug, or a bug in with how the server was handling the objects in the world. But a server-side bug should have others seeing them, as well. Them being organized to paths between the forts is also extremely weird. It’s almost as if the supply bulls were leaving a trail of rubble droppings along their routes.
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra