Fractals - Mai Trin's unintentional oopsies
Still broken.
I’m not opposed to a challenge, or failing an encounter if a team mate or I made a terrible mistake, but the error margin in this battle has become non-existent due to the ridiculously enhanced mechanics. Would like to see an Arena Net official respond to this, or link me to a response on similar threads that discuss these issues: it’d be appreciated.
(edited by Auruan.2837)
teleport shot on fractal 49 hit my necro for 6.2k, if it was a ele than the ele is pertty much dead.
i thought i was jsut being a bad player and unable to dodge mai’s teleport or block it but i guess it was just the bug
i’m not sure about cannon box aoes being wider but player hit boxes are often larger than it seems.
If Rocket Charge is only 2 leaps then it should look like 2 leaps
True Shot should be cast on the move
It used to be that if four cannonballs of any kind were launched with a gap in the middle, you could harmlessly stand in that gap until the next shots were fired. Then I used to dodge over the old AoE’s onto a new safe spot. Rinse and repeat.
Ever since the overhaul, managing that little trick has become impossible. Even if you position yourself square in the middle, the lightning AoE keeps hitting and inflicting agony. This is why I believe there is an animation or hitbox issue.
When next I get this encounter, I’ll try and screencap the issue.
I have encountered another bug meanwhile.
- After a wipe, Horrik and Mai’s aggro does not always reset appropriately:
They attempt to kill players who are not in the actual area yet, firing and teleporting into the stairwell where the console is located.