I titled this game breaking, simply because these glitches make people want to quit for entirely other reasons besides how buggy hard the mode itself is.
One glitch I’ve experienced and seen others experience is where we are sent to hell (with the infinite continue coin in our bag) and our character gets teleported throughout the room, eventually stuck in a spot where we cannot talk to Moto and therefore become unable to continue the level (even if we were just about to finish!) this really disheartens players who are already dying nonstop.
Another glitch I’ve uncovered is one where my character dies, the screen stays grey and I do not revive (had 13 lives left) and the cinematic icon appeared on my character. 10 seconds later I get kicked out of the level and dropped into SAB’s hometown all over again. Nice waste of a 40 min first trib mode run for that level -.-
After that I have some mild irritation complaints. Areas of the levels where spikes come out simply for being off by a couple inches on a jump, yet by all accounts you’re still jumping from one stone to another without touching the ground. I know trib mode is supposed to be hard, I’ve done it all before, but I believe touching up some of the “clunky” (as best described) traps and making them more smooth would allow players to still have the annoyance of a trap there without it being about needing an incredibly precise jump with little to no markers for where you can safely stand.