Once a WvW engagement gets above 30-40 total characters on screen, the game begins to become impossible to play due to server side lag.
It begins by with skill delay, progresses to all skills but weapon skill #1 failing to work, and ends with plays warping all over the map, no abilities working, animations stopping, and lurching game play where is slows down/speeds up. Once the engagement ends and the server ‘catches up’ the game goes into super speed mode where everyone’s abilities fire at double speed or more.
This began they day you implemented the stability change patch and has gotten worse since. I can’t say if it is due to any extra calculations you are doing for the stabo changes or the precision enhancement to condition ticks, but it is absolutely making game play impossible in even medium size fights now. Doesn’t matter what server, tier, or borderland you are on …once a certain amount of people get in one place at one time, the game breaks.
There has been no official response to this or even acknowledgement that you are even aware of this issue and are working on it. Given that large amount of players, guilds, and gem store customers that participate in WvW, you owe us at least that.
Thanks