Game client - network latency

Game client - network latency

in Bugs: Game, Forum, Website

Posted by: Spock.7412

Spock.7412

While running gw2, I also run a live pinger on my 2nd screen. I’ve noticed that the game client will disconnect when network latency exceeds 500ms. This is WAY too sensitive. The game client shouldn’t be disconnecting for even 2500ms pings. This might also be a reason why the client has become unreliable.

Game client - network latency

in Bugs: Game, Forum, Website

Posted by: Windowmaker.1683

Windowmaker.1683

Can you post a link to the pinger you’re talking about? It’s strange GW2 doesn’t have a ping monitor as an optional HUD detail.