Game crashes at Teq & Wurm?

Game crashes at Teq & Wurm?

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Posted by: Hylgeriak.8250

Hylgeriak.8250

Hi all,

anyone else experiencing game crashes (“Want to send error report go Anet?”) lately at Tequatl or the Great Jungle Wurm? Within the last week, I had 4 crashes that happend else maybe once a year anywhere in the game. But now it seems to be quite frequent to me at Teq/Wurm.

Is this a known issue? It woulnd’t bother me too much if it would happen somewhere else, but I just waited 40 minutes before the Wurm started and only 2 minutes after the event started, I crashed.

My PC spec is fine, got a pretty strong PC in October and had no issues so far.

Kyrgyz Manas – Gandara[EU]

Game crashes at Teq & Wurm?

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Posted by: Hylgeriak.8250

Hylgeriak.8250

and again :-( any ideas why this happens always at Tequatl/Wurm?

Kyrgyz Manas – Gandara[EU]

Game crashes at Teq & Wurm?

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Posted by: Hylgeriak.8250

Hylgeriak.8250

Next Tequatl attempt, next crash! I can’t believe this…everything else is running smoothly as ever.

Does this help (the attachment from the crash report):

—> Crash <—
OOM: Heap, bytes=1048624,
App: Gw2.exe
Pid: 872
Cmdline:
BaseAddr: 01110000
ProgramId: 101
Build: 43467
When: 2015-01-04T00:10:08Z 2015-01-04T01:10:08+01:00
Uptime: 0 days 7:33:46
Flags: 0

—> System <—
Name: bla
IpAddr: blabla
Processors: 8 [GenuineIntel:6:12:3]
OSVersion: Windows 6.1 (64 bit)

—> System Memory <—
Physical: 1927MB/ 8127MB 23%
Paged: 8478MB/16252MB 52%
Virtual: 142MB/ 4095MB 3%
Load: 76%
CommitTotal: 7774MB
CommitLimit: 16252MB
CommitPeak: 7907MB
SystemCache: 2617MB
HandleCount: 33072
ProcessCount: 72
ThreadCount: 1016

—> Process Memory <—
Private: 3650MB
WorkingSet: 3585MB
PeakWorkingSet: 3585MB
PageFaults: 75517785

[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]

—> Thread 0×152c <—

—> Trace <—
Pc:0111d26e Fr:0411fb04 Rt:011e2343 Arg:0000001d 0411fb4c 00000001 00000030
Pc:011e2343 Fr:0411fb24 Rt:011e20b1 Arg:00582078 00100030 0000009a 0000000b
Pc:011e20b1 Fr:0411fb54 Rt:0112fe98 Arg:00000001 0000009a 0000000b 00000000
Pc:0112fe98 Fr:0411fb8c Rt:01130633 Arg:068dc558 00010000 00100014 00000001
Pc:01130633 Fr:0411fbac Rt:0122b54e Arg:00000000 00100014 00000001 1bbad3ac
Pc:0122b54e Fr:0411fbd0 Rt:0122b014 Arg:068fc580 0000feb8 00100014 01130600
Pc:0122b014 Fr:0411fc44 Rt:0122b47e Arg:0000feb8 068fc580 0000fec4 7d9aef74
Pc:0122b47e Fr:0411fc74 Rt:77ca9f72 Arg:00000000 728b9aab 00000000 00000000
Pc:77ca9f72 Fr:0411fcb4 Rt:77ca9f45 Arg:0123a550 00000000 00000000 00000000
Pc:77ca9f45 Fr:0411fccc Rt:00000000 Arg:0123a550 00000000 00000000 00000000

—> Thread registers <—
eax=0411f684 ebx=0411fac0 ecx=0207cfc4 edx=0411fac0 esi=75a0586e edi=00000000
eip=0111d26e esp=0411faa8 ebp=0411fb04
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000246

eax-32 0411F664 00000000 00000000 00000000 00000000
eax-16 0411F674 00000000 0411f6d4 7636c42d 0411f684
eax 0 0411F684 80000003 00000000 00000000 7636c42d
eax
16 0411F694 00000000 0411f6a0 0411f6c8 00000000
eax+32 0411F6A4 00000000 00000000 00000000 00000000
eax+48 0411F6B4 00000000 00000000 00000000 00000000
ebx-32 0411FAA0 b50325e8 0411fb04 0111d273 00000000
ebx-16 0411FAB0 00000000 00000000 00000001 00582078
ebx 0 0411FAC0 70616548 7962202c 3d736574 38343031
ebx
16 0411FAD0 00343236 00000000 00000001 00582078
ebx+32 0411FAE0 0411fb4c 00000008 0411fb4c 0411fb24
ebx+48 0411FAF0 011e2321 00582078 00000000 0411fb20
ecx-32 0207CFA4 3a643230 64323025 69460a0d 203a656c
ecx-16 0207CFB4 25287325 0a0d2975 0a0d7325 00000000
ecx 0 0207CFC4 2e5c2e2e 2e2e5c2e 726f435c 6c505c65
ecx
16 0207CFD4 6f667461 575c6d72 6f646e69 455c7377
ecx+32 0207CFE4 455c6578 726f7272 6578455c 6f727245
ecx+48 0207CFF4 70632e72 00000070 65637845 6f697470
edx-32 0411FAA0 b50325e8 0411fb04 0111d273 00000000
edx-16 0411FAB0 00000000 00000000 00000001 00582078
edx 0 0411FAC0 70616548 7962202c 3d736574 38343031
edx
16 0411FAD0 00343236 00000000 00000001 00582078
edx+32 0411FAE0 0411fb4c 00000008 0411fb4c 0411fb24
edx+48 0411FAF0 011e2321 00582078 00000000 0411fb20
esi-32 75A0584C 0239fae9 90909000 ff8b9090 5dec8b55
esi-16 75A0585C 909005eb ff909090 a00b9825 90909075
esi 0 75A0586C ff8b9090 5dec8b55 909005eb ff909090
esi
16 75A0587C a00da425 90909075 ff8b9090 6aec8b55
esi+32 75A0588C 10458d00 1075ff50 ff0c75ff f4e80875
esi+48 75A0589C 85ffffe5 8b0774c0 c25d1045 c883000c

—> Code <—
0111D24E f6752257 68c0bf07 028d45bc 6a4050e8 .u"Wh…..E.j@P.
0111D25E fe88ffff 83c4108d 55bc5656 568d4e05 ……..U.VVV.N.
0111D26E e88d8200 008b4dfc 5f8bc633 cd5ee8e3 ……M._..3.^..
0111D27E 4613008b e55dc3cc cccccccc cccccccc F….]……….
0111D28E ccccc705 3c9b5302 01000000 c3cccccc ….<.S………
0111D29E cccce9ab 400000cc cccccccc cccccccc ….@………..

Kyrgyz Manas – Gandara[EU]

Game crashes at Teq & Wurm?

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Posted by: Hylgeriak.8250

Hylgeriak.8250

(message too long, so splitting)

—> Stack <—
0411FAA8 0111d273 00000000 00000000 00000000 s……………
0411FAB8 00000001 00582078 70616548 7962202c ….x X.Heap, by
0411FAC8 3d736574 38343031 00343236 00000000 tes=1048624…..
0411FAD8 00000001 00582078 0411fb4c 00000008 ….x X.L…….
0411FAE8 0411fb4c 0411fb24 011e2321 00582078 L…$…!#..x X.
0411FAF8 00000000 0411fb20 b5032448 0411fb24 …. …H$..$…
0411FB08 011e2343 0000001d 0411fb4c 00000001 C#……L…….
0411FB18 00000030 00000008 0000000c 0411fb54 0………..T…
0411FB28 011e20b1 00582078 00100030 0000009a . ..x X.0…….
0411FB38 0000000b 00000000 00000000 1bbad3ac …………….
0411FB48 80a66270 00000004 00000004 0411fb8c pb…………..
0411FB58 0112fe98 00000001 0000009a 0000000b …………….
0411FB68 00000000 00000000 1bbad3ac 00582050 …………P X.
0411FB78 00000000 0112fbb5 00010000 068921c0 ………….!..
0411FB88 068dc558 0411fbac 01130633 068dc558 X…….3…X…
0411FB98 00010000 00100014 00000001 00000001 …………….
0411FBA8 00000001 0411fbd0 0122b54e 00000000 ……..N.“…..
0411FBB8 00100014 00000001 1bbad3ac 0411fc30 …………0…
0411FBC8 001d2090 068fc578 0411fc44 0122b014 . ..×...D…..”.
0411FBD8 068fc580 0000feb8 00100014 01130600 …………….
0411FBE8 1bbad3ac 00000000 00000001 0411fc30 …………0…
0411FBF8 00000000 7d9aef74 00000000 3ee627c1 ….t..}…..’.>
0411FC08 3adc2903 00000000 0256c210 0411fc20 .).:……V. …
0411FC18 0411fc64 77ca4797 0411fc58 0123a4ac d….G.wX…..#.
0411FC28 0256c220 48108420 00000000 01130600 .V. ..H……..
0411FC38 00000000 00000001 00000001 0411fc74 …………t…
0411FC48 0122b47e 0000feb8 068fc580 0000fec4 ~."………….
0411FC58 7d9aef74 01239aa8 00000000 00000000 t..}..#………
0411FC68 0123a573 75a0338a 00000000 0411fcb4 s.#..3.u……..
0411FC78 77ca9f72 00000000 728b9aab 00000000 r..w…….r….
0411FC88 00000000 00000000 00000000 00000000 …………….
0411FC98 00000000 0411fc80 00000000 ffffffff …………….
0411FCA8 77ce71f5 0153a34f 00000000 0411fccc .q.wO.S………
0411FCB8 77ca9f45 0123a550 00000000 00000000 E..wP.#………
0411FCC8 00000000 00000000 00000000 0123a550 …………P.#.
0411FCD8 00000000 00000000 00000000 00000000 …………….
0411FCE8 00000000 00000000 00000000 00000000 …………….
0411FCF8 00000000 00000000 00000000 00000000 …………….
0411FD08 00000000 00000000 00000000 00000000 …………….
0411FD18 00000000 00000000 00000000 00000000 …………….
0411FD28 00000000 00000000 00000000 00000000 …………….
0411FD38 00000000 00000000 00000000 00000000 …………….
0411FD48 00000000 00000000 00000000 00000000 …………….
0411FD58 00000000 00000000 00000000 00000000 …………….
0411FD68 00000000 00000000 00000000 00000000 …………….
0411FD78 00000000 00000000 00000000 00000000 …………….
0411FD88 00000000 00000000 00000000 00000000 …………….
0411FD98 00000000 00000000 00000000 00000000 …………….
0411FDA8 00000000 00000000 00000000 00000000 …………….
0411FDB8 00000000 00000000 00000000 00000000 …………….
0411FDC8 00000000 00000000 00000000 00000000 …………….
0411FDD8 00000000 00000000 00000000 00000000 …………….
0411FDE8 00000000 00000000 00000000 00000000 …………….
0411FDF8 00000000 00000000 00000000 00000000 …………….
0411FE08 00000000 00000000 00000000 00000000 …………….
0411FE18 00000000 00000000 00000000 00000000 …………….
0411FE28 00000000 00000000 00000000 00000000 …………….
0411FE38 00000000 00000000 00000000 00000000 …………….
0411FE48 00000000 00000000 00000000 00000000 …………….
0411FE58 00000000 00000000 00000000 00000000 …………….
0411FE68 00000000 00000000 00000000 00000000 …………….
0411FE78 00000000 00000000 00000000 00000000 …………….
0411FE88 00000000 00000000 00000000 00000000 …………….
0411FE98 00000000 00000000 00000000 00000000 …………….

Kyrgyz Manas – Gandara[EU]

Game crashes at Teq & Wurm?

in Bugs: Game, Forum, Website

Posted by: Hylgeriak.8250

Hylgeriak.8250

and last part:

—> Error Logs <—
: 2904 | 6132 23:59:58.391581 Could not recognize the mime type of coui://item/33990
Coherent Log: Severity=Warning, Message=PID: 2904 | 6132 23:59:58.391581 Could not recognize the mime type of coui://item/49480
Coherent Log: Severity=Warning, Message=PID: 2904 | 6132 23:59:58.392581 Could not recognize the mime type of coui://item/27546
Coherent Log: Severity=Warning, Message=PID: 2904 | 6132 23:59:58.392581 Could not recognize the mime type of coui://item/66449
Coherent Log: Severity=Warning, Message=PID: 2904 | 6132 23:59:58.392581 Could not recognize the mime type of coui://item/24683
Coherent Log: Severity=Warning, Message=PID: 2904 | 6132 23:59:59.313634 Could not recognize the mime type of coui://item/15350
Debug token ‘0×266fa’: Lightning ran out of space for new bolts.
Texture missing mip chain: 0×00d956
Texture missing mip chain: 0×00d95a
Texture missing mip chain: 0×00d95c
Model ‘0×09d1da’: Permutation ‘default’ not found, auto selecting permutation
Model ‘0×09d1da’: Permutation ‘default’ not found, auto selecting permutation
Couldn’t find projectile effect for skill ‘KIWQR.f0qXr’
Model ‘0×09d1da’: Permutation ‘default’ not found, auto selecting permutation
Texture missing mip chain: 0×00e689
Model ‘0×09d1da’: Permutation ‘default’ not found, auto selecting permutation
Texture missing mip chain: 0×00e689
Texture missing mip chain: 0×00e689
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Model ‘0×082244’: Failed to resolve AimIK bone indices.
Texture missing mip chain: 0×00f980
Texture missing mip chain: 0×00f982
Texture ‘0×03539b’ dimensions too small
Loading ‘0’ texture failed
Texture ‘0×03539b’ dimensions too small
Loading ‘0’ texture failed
Model ‘0×09d1da’: Permutation ‘default’ not found, auto selecting permutation
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Model ‘0×082244’: Failed to resolve AimIK bone indices.
Model ‘0×08be8c’: Permutation ‘default’ not found, auto selecting permutation
Model ‘0×082244’: Failed to resolve AimIK bone indices.

—> DirectX Device Info <—
VendorId = 0×1002
DeviceId = 0×6798
Version = 8.17.0010.1315
Description = AMD Radeon R9 200 Series
Compat = 0×00000000
VidMem = 4095 MB

Kyrgyz Manas – Gandara[EU]

Game crashes at Teq & Wurm?

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Posted by: Ganon.5428

Ganon.5428

Just had it too, been cheated out of far too many teq kills, getting a bit beyond a joke now

Game crashes at Teq & Wurm?

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Posted by: Kron.6938

Kron.6938

I am having the same issues with teq as well. It’s been an on going issue even with new systems.

Kron [TEST]

Game crashes at Teq & Wurm?

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Posted by: Death Slayer.1468

Death Slayer.1468

Since gw2 is a 32bit application it cannot allocate more than 3.5G ram.
From what I can see in your posts of logs I do think that could be the cause, what you can try is lower your graphics settings and see how it goes

Game crashes at Teq & Wurm?

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Posted by: Mad Rasputin.7809

Mad Rasputin.7809

These crashes are far too common. The only way I can get them to stop is to drop my display settings to the minimum for the duration of these fights.

Such a beautiful game, but all that is lost when they continue to make content that can not be viewed or played at settings below minimum.

Game crashes at Teq & Wurm?

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Posted by: TobyTucker.5317

TobyTucker.5317

It’s a shame, but it’s a fact of life. This game just can’t keep up with all the stuff going on during a large encounter like Tequatl if you’ve got your graphics set to ‘high’. It might not look as pretty as it should, but setting your graphics to ‘best performance’ will at least allow you to score the loot.

Game crashes at Teq & Wurm?

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Posted by: shodannet.7409

shodannet.7409

Yep, I have to drop character quality and limit to medium to ensure it stays under the 3.5GB or so limit. Learnt this ages ago and havent had it crash (at least crash with OoM error) since. I also restart my client before queuing for teq to start the client with a fresh and small footprint

Game crashes at Teq & Wurm?

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Posted by: vinterberg.2783

vinterberg.2783

Nearly had Tequatl down, and it crashed like described in this thread – before working on an expansion ANet really should fix existing game-breaking bugs. But where the money are, the work will be placed.

Really really really tired of so many crashes, when I’ve put more money into this than 1yr sub in other games – money not good enough for you? Give them back to me and you won’t see me again.