Game mechanics broken since 2013/11/26 patch

Game mechanics broken since 2013/11/26 patch

in Bugs: Game, Forum, Website

Posted by: Noctris.7204

Noctris.7204

To whom it may concern.

Since Fotm has been updated with the new/revamped mechanics, I have encounted many really annoying bugs. Like the wall of reflection and Shield of the Avenger not reflecting dredge long-ranged attacks or take too much damage with really high armor and not so much damage with lower armor. I would really like those little thing to be gone. ArenaNet, you are only missing those point to get a perfect game. Broken mechanics are the ‘’ Freddy Kruger’’ killer of MMO’s. So please, if you really read all the forums messages you should really just say that you are aware of those bugs and that you will make the tests for correcting those little annoying things. I think that I am not the only thinking that, you are about to ruin the game for not correcting or acknowledging those bugs, test it for yourselves.

for player seeing this post, just add up little bugs that you have seen or experiencing right now, so in that way people that can do something about it can do something about it !

Game mechanics broken since 2013/11/26 patch

in Bugs: Game, Forum, Website

Posted by: Yamagawa.5941

Yamagawa.5941

Noctris:
Without specifics, what is there to check?

I seem to recall dredge attacks having 2 components, only one of which reflects…. But without specifics, how does anyone check your specific complaint? Perhaps its working like it always has, perhaps its working as intended.
What fractal level? (Yay for mistlock effects)
What specific foe or foes? Give their names.

What is the context for ‘too much damage with high armor…’?

If you want to see things fixed, then please, give specifics. Not ‘it broke. It not work. Make it work.’ This looks like a complaint for the sake of making yourself feel better, not a complaint for the purpose of solving anything.