Kalevala [KALE]
Getting dishonour after disconnect.
Kalevala [KALE]
This has happened to several including myself. Not just in a pvp match but in other events as well. Sometimes it kicks you to select screen, sometimes a black screen. Most of mine have been to select screen, have even been stuck in a pvp match a couple weeks ago after it ended had to do a total relog to get out. this dishonor needs to stop when its the game kicking you to select screen or a black screen.
This happened to me this morning.
Seconds after the start of an unranked PVP match, I got “The game client lost its connection to the server. Please wait a few minutes before restarting the the client and trying again.”
I Logged back in and finished the match. After the match I was slapped with a “dishonorable timeout” and a “desertion” in my game history.
I see this on the GW2 Wiki: " Relogging, or changing characters during a match does not grant dishonorable, with some exceptions."
So why did I get a dishonor timeout and desertion mark for a random DC?
I believe you get 1 minute from when you disconnect to get back into the game until dishonour stacks are applied to you.
Queue Dodge (3 stacks) — Failing to accept a match queue prompt
Abandon (10 stacks) — Leaving a match. Relogging, or changing characters during a match does not grant dishonorable, with some exceptions
Being kicked by AFK detection automatically
Being absent from a match when the match has ended.
Gw2Wiki
No one will be able to tell if your disconnect was your fault (pulled the plug) or not.
Sorry, but dishonour is working as intended. Peoples disconnects gives a poor experience for atleast 4 other people each time.
(edited by Haleydawn.3764)
@Haleydawn I disagree that it’s working as intended. I still see qq all over the forums about PVP disconnecting and AFKing. That would not be the case if it were working as intended. Likewise, people who were disconnected through no fault of their own are being punished. That, I doubt very much, is what ANet intended.
The solution is to adjust the incentive so that people who DC or AFK don’t receive daily credit and PVP points for the match.
people who were disconnected through no fault of their own are being punished.
How exactly do you detect if one fakes a DC to actually having a DC out of your hands? You can’t. Unless Anet is working on some amazing algorithm to detect it (which I personally doubt) you will not know. Loads of people were begging for Dishonor to be put back into the game, and since it was I dont see half as many people disconnecting/afk as I used to. The only AFKs I see are also the ‘honorable’ afk, where it’s a team decision. You have a 250+ point deficit to your opponents, and even that’s rare to witness.
Many are asking for harsher punishments for DC/AFKs because they do ruin match quality. The best suggestion I saw was to give the team who has the DCd player(s) a buff similar to the WvW Outnumbered buff, 25% reward track gain, and a pip-saver. Which, I think is an amazing idea personally, because Dishonor is usually enough for people to stop afking or to sort their connection out. So instead buff the remaining team in terms of reward.
You should make sure your connection and game client is stable. There’s many ways to do this. The dishonor system itself, is working as intended.
(edited by Haleydawn.3764)
You should make sure your connection and game client is stable. There’s many ways to do this.
You mean like disabling background processes, running traceroutes, or resetting and connecting directly to the router? Yes – I’ve red the connectivity help page.
The dishonor system itself, is working as intended.
So it’s your belief that Anet intended to alienate players who are disconnected through no fault of their own. Meanwhile just today someone posted this in the PVP forum:
“I have noticed a large increase in the amount of afkers in unranked, today I had 3 matches in a row when someone in my team went afk when we were less than 50 points behind (they were 3 different people). " Add that to the litany of players complaining about this issue
Working as intended…?
The best suggestion I saw was to give the team who has the DCd player(s) a buff similar to the WvW Outnumbered buff, 25% reward track gain, and a pip-saver. Which, I think is an amazing idea personally, because Dishonor is usually enough for people to stop afking or to sort their connection out. So instead buff the remaining team in terms of reward.
I agree with you here. Anet definitely needs to find a more proactive solution to this issue. Just slapping everyone who disconnects with “dishonorable” and “desertion” hasn’t worked.