Ghost Eater still getting stuck on traps
Still happening
Just finished path 2 on AC, and the patch notes from today say that the Ghost Eater getting stuck on traps was fixed. Well, it’s not. It sat on the second trap and would not attack or move.
Luckily, something was changed so the traps regenerate faster, so we were able to just keep charging up the second trap every time it became active again and finished off the boss that way.
Better than before, but still pretty buggy.
Still happening
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