(edited by Moderator)
Giver's 10% Condition Duration doesn't work.
I’ve taken off and put back on an entire set of this new jewelry while having my character naked to check for stat changes and my boon durations don’t seem to change.
Just to as a comparison, I slotted out my armor with the new Superior Rune of Altruism to check if that is changing duration, and it adds a few extra seconds on tooltip description.
Is it broke?
Guardian, Chef
I know the Anet people probabably really busy. Is there anyone with a similar problem like this just to make sure I’m not the only one?
Guardian, Chef
I have had the same problem here. I have all five snowflake accessories which should be +10% boon duration, but skills have the same boon duration (both in the tooltip and the boon time when the skill is used) as with no accessories equipped.
Yes, I am experiencing the issue as well.
I attached a series of screen shots. The first pane is to compare my trinkets with and without the boon duration stat. The second shows me wearing the snowflake orichalcum trinkets, and the third shows a mix of ascended and non boon duration stat trinkets, along with the tool tip for a guardian shout in both.
In both of the 2nd and 3rd screenies my boon duration is the same.
I’m not sure if its the skill tool tip doesn’t reflect the change in boon duration, or I’m not getting the increase to boons at all, there should be a 10% difference between them.
I also have a full set of the new Giver armor with the boon duration stat (+ 6% in all), are they bugged(?) too? I’m using superior monk, superior water, and major sanctuary runes on them. I am just getting the bonus from the runes or the runes plus native stats? I cant really tell, and I cant really do the same comparison (without spending another 3 or so gold) as I would need two of the same piece with different runes.
Race: Human
Sex: Female
Class: Guardian
Regarding the names of every piece of armor/clothing/weapon etc., I hope the screenies are clear enough to provide that as well.
(edited by Grene Jello.4651)
Tested this on my necromancer with 1 giver’s weapon in main hand and used blood is power. Still only got 30 seconds of bleeding, not 33. Not even 32 or 31.
Well. Its not a major event without major bugs. Happy Wintersday Arenanet!
I would expect things like this to be glitchy. Hell, there are still a massive amount of traits and skill out there that don’t get/apply bonuses correctly.
I simply don’t understand how these things get through testing. Surely they are tested before released right? I just ran similar tests with my Guardian, and yes, Giver’s Weapons are still broken.
Sigh, I should test if sigil of generosity actually works…
I tried the giver’s armor on my guardian with “Retreat!”, and it does not appear to be affected by the extra boon duration on the giver’s armor.
After today’s update I checked the boon duration’s of my shouts with my Snowflake trinket set equipped and no change from what was originally reported.
tested the armor today, doesn’t work
After speaking to a few players and finding a bug report detailing the Boon duration is bugged on the armor as well leads me to believe that thousands if for 10’s of thousands of players wasted anywhere from 1 to 15 or 20 gold per person on 1 piece to a full set of Exotic Snowflake, (also in my case) Giver armor as well.
Happy Wintersday!
(edited by Grene Jello.4651)
Is this being looked at?
I tested Boon Duration with Ornate Snowflake(65LV Platinum Trinket). I wore five set, so took 5% boon duration. As a result of testing, that boon duration dosen’t work for skill’s duration… while the boon duration increase of food works well.
I’m not sure exquisite(other Snowflake Boon Duration) works well. but It’s pretty right that has bug.
Thx for the input, I hope it gets fixed.
Guardian, Chef
I’ve been experiencing the same problem. Spent a bunch of gold getting a full set of trinkets and get no benifet from any of them. I guess I’ll just save it all for when it gets fixed.
I’ve also tested the Giver’s weapons condition bonus. After Testing it Thoroughly I concluded that it is not working. I’m not going to write down everything I tested because that would take way to long and I really don’t feel like it.
Yeah, we aren’t the only ones who have already confirmed that this content is broken.
ANet has yet to reply to anyone? So many bugs in important game mechanics, you can’t really trust any gear you want. You have to test it extensively to be sure it’s actually any useful, meaning spending tons of gold on stuff that is complete kittene and having to wait 6 months until a patch concerning it is released.
Come on ANet, work less on new content and more on the content you already have. Broken game ain’t fun to play.
None of the new Giver Armor pieces or Snowflake Trinkets and their Upgrade components are giving any Boon Duration.
Neither the tool tip or as far as I can tell the boon effects themselves are being granted additional time.
Tested with Guardian’s “Retreat!” shout skill which gives a boon for a base duration of 20 seconds so anything above +5% boon duration should affect the spell.
Equipping even up to +10% boon duration of any of the armor above will not change the duration of the Boons granted from the “Retreat!” shout skill.
After the 1/3/13 patch the Giver Armor and the Snowflake Trinkets and their Upgrade components are still not granting any Boon duration.
Thank you guys for that thread. Unfortunately I already craft 2 Giver’s weapons. At least I will not craft 2 more.
tested giver’s weapons on guardian VoJ, does not work still.
I just tested again my Winter trinkets and Giver armor sets and appears to be no change to the boon duration’s. Seems like its still broken.
Anet is this being addressed at all?
I posted in a related thread about 3 weeks ago with no change to the situation or acknowledgement from Anet.
I must say I’m getting a little kitten off at all the game breaking bugs in GW2. I feel Anet should spend more time fixing the current content before releasing more.
I also tried this and came here after I found its not working. Shame, because its the primary stat slot on a weapon too
Glad I’m not using my Giver’s weapon right now. Thanks for the heads up, guys.
Just on a sidenote: I have not used this set, but i’ve seen nobody mentioning having full givers gear: Weapons, 6 armorslots, all trinkets. Only parts of this set.
So who did? And with what conditions from what skills?
I ask because this might be a 2-way bug looked at from the wrong direction.
Is it the set that is bugged? Or are there specific skills or conditions that do not proc with this while other skills do?
In short: Is the set bugged? the math inaccurate? or are these issues specific to only a certain condition or skills?
If you are wondering why Anet does not respond, it may very well be because these reports lack details which they have to figure out first. Also I can think of some more pressing bugs in the game which they are likely to fix sooner that this.
Just on a sidenote: I have not used this set, but i’ve seen nobody mentioning having full givers gear: Weapons, 6 armorslots, all trinkets. Only parts of this set.
So who did? And with what conditions from what skills?I ask because this might be a 2-way bug looked at from the wrong direction.
Is it the set that is bugged? Or are there specific skills or conditions that do not proc with this while other skills do?In short: Is the set bugged? the math inaccurate? or are these issues specific to only a certain condition or skills?
If you are wondering why Anet does not respond, it may very well be because these reports lack details which they have to figure out first. Also I can think of some more pressing bugs in the game which they are likely to fix sooner that this.
I tested with most of the bleeds on a Necromancer, all of them were broken.
I would conclude from that, that it is not specific skills that are affected but the actual stat itself. Haven’t tested lately though, is it still broken?
Failed to check for bugs before crafting two exotic Giver’s-wepons for my Necromancer. Absolutely no change in bleed-duration with Blood is Power.
(Details: Tried with an exotic scepter and dagger in various combinations of main- and offhand, with and without 6 Krait Rune-armor for +bleed duration, and the necromancer-trait for +bleed duration. Did not see any change in duration when equipping with the weapons.)
(edited by Broccoli Surprise.3584)
neither the snowflake ring/amulet/earring nor the “giver” sets add their % boon increase to the actual boons.
making them absolutely worthless…
its quite amazing this isnt tasted and that it comes out bugged and not working -.-
I didn’t check either, but can confirm that it didn’t work for me either.
On my warrior I crafted 2 giver’s swords.
Neither one is increasing my bleed or vulnerability durations.
(tested with sword bleeds, vulnerability traits, and bleed/vulnerability utilities)
ok you need to go attack something with the weapon not eq look at the skill timer on the monster of the condition you applied and then do the same with it eq. and see the dif. there is a bug where the stats wont always update on the skills themself on your skill bar. but the effects do still apply. usaly
did you use the skill applie the boon and look at the boon itself and check the timer on it rather then looking at your skills
ok you need to go attack something with the weapon not eq look at the skill timer on the monster of the condition you applied and then do the same with it eq. and see the dif. there is a bug where the stats wont always update on the skills themself on your skill bar. but the effects do still apply. usaly
Don’t assume I didn’t.
I used various skills, though the easiest to test was warrior sword skill 4.
I used various combinations of swords and traits, and most interestingly the duration on the mob was always longer than the listed duration.
(listed 20s, inflicted 23s)
However, “Giver’s” weapons don’t actually enhance the inflicted bleed. I’ve tested with 0, 10, 20, and 30% condition duration with traits, regular sword, sword with 10% bleed duration (superior agony), giver’s sword, giver’s sword with superior agony, and deep cuts (+50% bleeding duration)
No combination of the above showed EITHER giver’s swords increasing bleed duration. Main, off, or both.
From having no other condition duration bonuses than giver’s, to having every bonus under the sun (and everything in-between)
I didn’t notice an extension to the duration of vulnerabilities inflicted, either. From traits or utilities.
so i tested mine and it shows up both in the skill window and on the monster the time change when using one handed swords with a warrior
Well aren’t you special.
With my regular traits and equipment, I see 13 1/2s bleed on sword 1, and 20 1/2s on 4/5.
I observe no difference between my 2x rabid swords and 2x giver’s swords.
Both on skill mouseover and actual inflicted duration.
I just stripped nude (as I remembered my lyssa runes give +10% condition duration, thinking perhaps that duration is overriding giver’s)
So yeah. Naked, with no traits whatsoever, and comparing a giver’s sword to a rabid sword, no duration increase shown on mouseover or actual inflicted.
(edited by Boolet.2968)
My giver weapons are not increasing condition duration either, never have been.
did you use the skill applie the boon and look at the boon itself and check the timer on it rather then looking at your skills
yup, both tested the info on the skills and tried the actual use and looked at durations, since i am in full boon % its not hard to see when none of the % is applied :/ 17% extra is enough to easily see when its not applied
test was done with ele, so i dont know if it applies on other classes as well, but for the ele it didnt apply those 17% on any of the boon effects :/
(edited by Erebus.7568)
Is this going to be fixed in the next patch? I just spent 30 gold on buying new weapon sets and sigils and now I come to find out that this is bugged and has been for over a month? It does NOT increase condition duration. I have tested. Has anyone at arenanet at least acknowledged that this isn’t working and that a fix is in progress that will be released very soon? If not, then I kindly ask to be reimbursed please. I only think it’s fair… And just in case it’s not planning to be fixed soon, then what’s the point of even releasing this new weapon set when its main trait isn’t functioning?
There has been no comment on this even though a lot of people have reported it doesn’t work. It’s a bit careless on anet’s side. Once again, no idea how this huge bug manage to get through. It’s like no one bothered to test anything practically before a patch. Makes me afraid of any new patches which comes in.
Same thing for me, I don’t get any additional boon duration from Giver’s armor or Snowflake Jewelry. Sent a bug report for both the jewelry and armor before the Wintersday event ended and another after it ended and still wasn’t patched since I didn’t know if they got it.
A simple comment from someone at Arenanet of whether the Wintersday items are being looked into or not would be nice. I spent almost 30g on the giver weapons and sigils, which is about $25 worth of gems if I’m not mistaken. If any other company had made a defect item worth $25, then they would either give me my money back or at least try to exchange the item with one that works. Anet hasn’t done either for the likely thousands of customers who are in a similar situation as myself. They haven’t even had the courtesy to admit that these items are not working as intended. As a customer, I find this behavior absolutely ridiculous and very disrespectful. It isn’t fair whatsoever and it really leaves a bad taste in my mouth.
One freaking sentence such as, “We realize this is an issue, and we are looking into it.” goes a long way. Even if you don’t plan to fix it, at least people know so that they can salvage the items for ectos and get sigils/runes back. One thing is for certain- players better look up whether or not newly introduced gear works before you buy/craft it in the future.
(edited by Zerbo.5381)
Zerbo exactly. Been waiting on this as well. Just a statement.
After the 1/28/13 patch the Giver Armor and the Snowflake Trinkets and their Upgrade components are still not granting any Boon duration.
Boon duration is being added to Attributes window under the Equipment tab in the Hero menu from pieces of the Giver Armor and the Snowflake Trinkets and their Upgrades, but none the boons you apply to other players or yourself receive any extra added duration from those pieces.
I have also tested the Giver Armor and Snowflake Jewelry and have also found that they do not apply any additional boon time despite actually showing increased values in the newly visible Boon Duration stat in the hero panel after the 1/28/13 patch.
It’s odd considering I would think it would be done by taking that visible percentage value, converting it to a multiplier (60% → 1.6) and multiplying that by the base boon durations.
I’ve already sent two bug reports, one during the Wintersday event and another after Wintersday was patched out and it still wasn’t fixed.
I haven’t seen an official response to this in the threads I’ve visited on the topic either, so I’m wondering if ANet doesn’t believe us since the visible boon duration percentage is calculated properly despite not being applied properly in gameplay.
Though I haven’t tested it myself, I’ve heard that the Giver Weapons do not give Condition Duration either.
This appears to be broken still! Any word on a fix for this awesome Wintersday stat, still broken over a month after its introduction? This could really use some attention!
Hi,
I have just crafted exotic Giver’s armor and all exotitic snowflake orichalcum jewelry. And although it says in the hero panel that the boon duration was added, it does not apply to the skills that provide the boons. The runes on the armor in the form of rune of the water, the monk and the major rune of the sanctuary are rightly stacking boon duration. And the boon duration provided by traits is also working fine, but the boon duration from the jewelry and the armor isn’t stacking up. I hope this can be fixed, because now I have spent a lot on stats that do nothing. In the hero panel it says I should have +87 % boon duration, but the skills that provide the boons are indicating in the UI and after activating only +70% boon duration. The boon duration from the giver’s armor and the snowflake orichalcum jewelry are doing nothing for the boon duration they are suppose to provide.
Thx,
Zero Mas
Live Response Embed
We’re tracking this bug, but don’t have an ETA on a fix, yet. Thank you for your continued patience!
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