Glyph of Renewal bugged?

Glyph of Renewal bugged?

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Posted by: Milchut.1452

Milchut.1452

The elementalist slot skill, Glyph of Renewal doesn’t seem to work all of the time. I’m fairly certain i’ve gotten it to work under the earth attunement and water attunement effects. Can’t say for certain about air attunement, but I know on at least 3 separate occasions, once in town, once in an explorable instance, and once in WvW, the Glyph of Renewal finished casting, the entire time I was attuned to fire, then I got a buff from Glyph of Renewal saying that I’d be resurrected the next time I was downed (as expected) but the other player i was trying to revive (I was certainly in range as I was practically on top of them) was unaffected.
Is this intended and just not clearly explained on the tooltip or is this a bug?

Glyph of Renewal bugged?

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Posted by: eternistarr.6304

eternistarr.6304

This hadn’t even occurred to me I thought I was having target problems and just couldn’t select my friend as the target to rez, yours makes sense too though as ive noticed when using the 3 person rez that no one came back to life during a story quest.

Glyph of Renewal bugged?

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Posted by: darcdante.2753

darcdante.2753

Could this explain it?

http://wiki.guildwars2.com/wiki/Glyph_of_Renewal

“Only downed players and allied NPCs are affected. This does not work on defeated players…”

Glyph of Renewal bugged?

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Posted by: eternistarr.6304

eternistarr.6304

Oh possibly good find

Glyph of Renewal bugged?

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Posted by: darcdante.2753

darcdante.2753

I’ve had problems with the guardian’s Signet of Mercy skill, which also is supposed to revive a nearby ally. I’m wondering if the same thing applies to me lol. It may just not work on a defeated player, only downed ones. Kinda sucks that the cast time is so long then, cause a player can go from downed to defeated pretty quickly.

Glyph of Renewal bugged?

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Posted by: Milchut.1452

Milchut.1452

Could this explain it?

http://wiki.guildwars2.com/wiki/Glyph_of_Renewal

“Only downed players and allied NPCs are affected. This does not work on defeated players…”

That’s probably it, then. The times I’ve managed to use the earth and water-attuned versions were in huge events where the earth one would surely bring up some of the mass of dead and dying players around me and similar scenarios like that. Kind of a shame though since with the cast time it’s pretty close to just being able to press F at a range (and not a very impressive one, at that.)
Perhaps I’m just thinking of “Revive” too similarly to “Resurrect” a la GW. It is a somewhat ambiguous term, all things considered.