Agzea – Sylvari Engineer – 80
We, Team Reem [REEM] on Ruins of Surmia, want you! /w me in-game!
Hi all!
My friend and i created a guild some time ago. But i noticed that we are not able to combine a stack from my bag with a stack in the bank. For example if i have some Green Wood Logs, and i want to stack it with my current stack in the guild bank it just throws my stack back in the bag.
I have to take the stack from the bank and put it in my bag, combine the stacks and place the new stack back in the bank. This is quite annoying, as it takes a lot longer to put items into the bank.
/gammarik
Yeah this is pretty annoying. Honestly surprised not many people have complained about it (at least that I have seen).
Sadly I don’t have anything else beneficial to add to this problem other then saying that double clicking to add to the bank doesn’t add it to the existing stack either.
This thread is 2 years old and this bug is still in the game. i cant understand why still noone complains abouit this.
its extremely annoying especialy for small guilds with small banks.
It is not a bug, but intended mechanics. The reason is because more than one player may be interacting with an item/stack/bank slot in a Guild Vault at the same time.
Good luck.
It is not a bug, but intended mechanics. The reason is because more than one player may be interacting with an item/stack/bank slot in a Guild Vault at the same time.
Good luck.
That’s just a pretty foul excuse. You can simply lock the stack first, then add the items to it and remove the lock again. A similar situation arises if two people take a whole stack out of the guild bank at the same time or put items in the same slot.
It is not a bug, but intended mechanics. The reason is because more than one player may be interacting with an item/stack/bank slot in a Guild Vault at the same time.
Good luck.
That’s just a pretty foul excuse. You can simply lock the stack first, then add the items to it and remove the lock again. A similar situation arises if two people take a whole stack out of the guild bank at the same time or put items in the same slot.
“You can simply lock the first stack.” Maybe it’s not simple. For starters, locking the first stack isn’t enough, since any stack can be dragged to any cell in the bank, so they’d also have to allow for that. Further, someone trying to move the now ‘locked’ stack would think it’s a bug, unless there was some sort of notification. How long does the ‘lock’ persist? I suspect if it were that easy to change, they would have done it — this isn’t the first time it’s been brought up.
Regardless of whether it is or isn’t simple, it’s still (currently) the intended mechanic. If you want it changed, make it a request to update the guild bank mechanics.
It is a bad excuse. If ArenaNet can build an MMO, but cannot figure out basic asynch access patterns for locking a shared resource, then something is seriously wrong. If that was really a limitation for them, you wouldn’t be able to buy items on Sell Order on the TP, or even just withdraw anything from the guild bank, etc etc, since those have the same issues with simultaneous access.
I’ll translate their excuse from PR marketing speak into plain english: “We don’t think it’s important enough to put developer time towards.”
That said, I’d love to see it. Or at least, just the ability to double-click items to deposit/withdraw them, like the other bank interface. Dragging items around is quite slow when doing bulk transactions, and there are noreally shouldn’t be any differences on the backend between a double-click transaction and a drag transaction. This would also make it much easier to workaround the guild-bank-stacking issue, as items would stack properly when withdrawn into the player’s inventory.
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