Guild Hall Resource Nodes

Guild Hall Resource Nodes

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Posted by: PoisenedArcher.5038

PoisenedArcher.5038

I am member of 2 guilds, 1 has the Gilded Hollow Guild Hall and the other has the Lost Precipice Guild Hall.

Up until a few days ago my guild that holds the Lost Precipice had a fully completed workshop and allowed me to Synth everyday and my Guild that held Gilded Hollow was just missing the very last upgrade which I was also able to Synth, so essentially I was Synthing 10 ore, 10 wood and 3 from each of the plants/cloth/leather in Lost Precipice and then was able to switch Halls to Gilded Hollow and Synth 8 ore, 8 wood, and 2 from each plant/cloth/leather node.

However since my second guild completed the final workshop upgrade I can only Synth one guild hall, when transferring to Synth the second Hall the nodes all appear harvested.

I therefore tried my third guild which also holds Gilded Hollow but is yet to complete the workshop and I can continue to harvest the nodes there.

I cannot see a reason why the game would let you Synth both Guild Halls except when both Halls have maxed out Workshops.

Guild Hall Resource Nodes

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Posted by: Khisanth.2948

Khisanth.2948

It is due to the synthesis output level. You can only harvest nodes from each level once per day. If you have two GH with the same output level then you can only gather from one of them per day.

Guild Hall Resource Nodes

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

It’s working as intended — you can gather from one node of each type and level per day; it’s only indirectly related to having maxed the hall (since a maxed hall has identically upgraded nodes).

John Smith: “you should kill monsters, because killing monsters is awesome.”

Guild Hall Resource Nodes

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Posted by: PoisenedArcher.5038

PoisenedArcher.5038

Just seems illogical, that one day you can go from synthing 18 ore, 18, wood, 5 leather, 5 cloth and 15 plant, then next day because u work hard to finish the second workshop you go down to 10 ore, 10 wood 3 cloth, 3 leather and 9 plants.

Guild Hall Resource Nodes

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Just seems illogical, that one day you can go from synthing 18 ore, 18, wood, 5 leather, 5 cloth and 15 plant, then next day because u work hard to finish the second workshop you go down to 10 ore, 10 wood 3 cloth, 3 leather and 9 plants.

It’s logical if you focus on the programming — you an gather once from each node with a unique ID; the nodes of the same tier share the same ID, no matter in which guild hall they are located.

I have friends who have deliberately avoided upgrading synthesis so they can farm extra times. Me… well, I’m glad in a way, because this way I spend more time playing and less time gathering.

John Smith: “you should kill monsters, because killing monsters is awesome.”