Guild Hall Resource Nodes
It is due to the synthesis output level. You can only harvest nodes from each level once per day. If you have two GH with the same output level then you can only gather from one of them per day.
It’s working as intended — you can gather from one node of each type and level per day; it’s only indirectly related to having maxed the hall (since a maxed hall has identically upgraded nodes).
Just seems illogical, that one day you can go from synthing 18 ore, 18, wood, 5 leather, 5 cloth and 15 plant, then next day because u work hard to finish the second workshop you go down to 10 ore, 10 wood 3 cloth, 3 leather and 9 plants.
Just seems illogical, that one day you can go from synthing 18 ore, 18, wood, 5 leather, 5 cloth and 15 plant, then next day because u work hard to finish the second workshop you go down to 10 ore, 10 wood 3 cloth, 3 leather and 9 plants.
It’s logical if you focus on the programming — you an gather once from each node with a unique ID; the nodes of the same tier share the same ID, no matter in which guild hall they are located.
I have friends who have deliberately avoided upgrading synthesis so they can farm extra times. Me… well, I’m glad in a way, because this way I spend more time playing and less time gathering.