Harmonious Mantras Trait

Harmonious Mantras Trait

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Posted by: SoloRift.8521

SoloRift.8521

Harmonious Mantras says it gives an additional charge. So I cast my mantras and get the 3 charges instead of 2, but without even using the mantras they will loose a charge and go back to 2. Is that intended?

Harmonious Mantras Trait

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Posted by: Hamfast.8719

Hamfast.8719

Yeah, I was experimenting with a “Mantras” Mesmer awhile back and had the same problem. It sometimes loses one along the way. I kinda gave up on it since Harmonious Mantras is glitchy; that was an important part of the build. I’ve seen other people mention this as well. The issue goes pretty far back but has yet to be addressed apparently.

Build a man a fire, and he’ll be warm all day.
Set a man on fire, and he’ll be warm the rest of his life.
– Unknown Fire Elementalist

Harmonious Mantras Trait

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Posted by: SoloRift.8521

SoloRift.8521

Yeah it is a big loss to AoE damage with Mantra of pain, as well as a loss in healing with Mantra of Recovery, and loss in the other mantras as well.
This needs to be fixed. So I hope someone from Arenanet is seeing this post that plays Mesmer and also wants it fixed.

Harmonious Mantras Trait

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Posted by: DavyMcB.1603

DavyMcB.1603

It is a known bug that happens when the character’s level re-scales while walking to different zones in a map.

Harmonious Mantras Trait

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Posted by: X T D.6458

X T D.6458

this has been bugged for months :/, if your toon changes levels due to up/down scaling in a map, you lose the 3rd charge.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: vana.5467

vana.5467

So I hope someone from Arenanet is seeing this post that plays Mesmer and also wants it fixed.

I don’t think that person exists.

Harmonious Mantras Trait

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Posted by: Novuake.2691

Novuake.2691

Also sometimes if you maphop/instance change.

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Posted by: Saucermote.9140

Saucermote.9140

It also tends to happen if you use a tonic.

You don’t win friends with Salad.

Harmonious Mantras Trait

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Posted by: CruleD.7380

CruleD.7380

Just one issues for a long list.

Harmonious Mantras Trait

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

i’ve been playing harmoniously for a while and I only see this issue on rare occasions and only in the following situations:

  • When recently transformed through game mechanics, e.g. Thaumanova or Ascalon fractals.
  • When recently revived via waypoint or “return to checkpoint” mechanics (as opposed to rallying or being healed by an ally).
  • When dropping an environmental or summoned weapon.

The vast majority of the time, I get 3 charges for each mantra and those only reduce when I invoke the mantra.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Harmonious Mantras Trait

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Posted by: hardloop von edgehoven.8512

hardloop von edgehoven.8512

i’ve been playing harmoniously for a while and I only see this issue on rare occasions and only in the following situations:

  • When recently transformed through game mechanics, e.g. Thaumanova or Ascalon fractals.
  • When recently revived via waypoint or “return to checkpoint” mechanics (as opposed to rallying or being healed by an ally).
  • When dropping an environmental or summoned weapon.

The vast majority of the time, I get 3 charges for each mantra and those only reduce when I invoke the mantra.

25.04.2015 still able to confirm that.
possible solution: dont use full mantra specs at all, cos it makes absolutely no sense using an already “weak” spec. unless u just do a few worldboss events per session, where it doesnt matter at all what spec u use…