Healing Rain is bugged (elementalist Staff 5)
Missing information. What is your character’s Healing Power?
Hmm, the tooltip would suggest a pr second heal of 620.
Then again, it has that odd notation of showing a stack of 4 on a boon that only stack duration. 2480 divided by 4 two times seems to land within the ballpark of the numbers you are seeing. As such, i suspect it is yet another screwed up tooltip…
My healing power is 200. It certainly could be that the tooltip is wrong, but I used to noticed my health jump up a bit when using Healing Rain – now my health doesn’t seem to change. It’s the same for NPCs and other players as well.
Here are my stats:
We have this issue in the tracker.
Thanks for the report!
200 Healing Power would give 155/s healing from Regeneration.
Healing Rain applies 4 stacks of 1s Regeneration in 3 pulses
so that should be 155 * 12 for you or 1860. It looks like the tooltip is calculating for 4 pulses instead of 3.
For you
2480 / (130 + 0.125 * 200) = 16 / 4s = 4 pulses
On my ele it is
2366 / (130 + 0.125 * 143) = 16 / 4 = 4 pulses
2724 / (130 + 0.125 * 322) = 16 / 4 = 4 pulses
2868 / (130 + 0.125 * 394) = 16 / 4 = 4 pulses
If you are wondering about the 161 instead of the 155. That should be from the WvW bonuses. Which would mean your world had a score between 66,720 and 88,960 when you took the screenshots for +4% healing.
1.04 * (130 + 0.125 * 200) = 161.2 Regeneration
1.04 * (80 + 0.05 * 200) = 93.6 Soothing Mist
Thanks for the game math. However, HR hasn’t always been this way. I’ve been using the staff for a few months now (I didn’t like it at first) and HR used to give a nice boost to health. Maybe it wasn’t working right and A-net made a change – but I sure can’t find it in the patch notes.
If it’s [now] working properly at this amount of healing, then I’m much better off just trying to do more damage before dying instead of even casting it.