Hearts and Minds STILL broken
have you tried running into the updrafts? that’s how they usually work. jumping into them never has, but running into them always has for me.
| 61 Asura | 5 Charr | 2 Norn | 1 Human | 1 Sylvari |
As nottsgman says, in “Heart’s & Minds” (and only there, as far as I know), the updrafts require you to run/walk into them.
I have no idea why ANet chose to design them to work this way, except perhaps they thought some people would find it easier. (As it turns out, I would have found it easier if getting to H&M hadn’t trained me so thoroughly that you can’t just walk into an updraft in the open world).
Once you get the hang of it, it turns out to be an okay fight.
I did this story no more than a week ago again on a new character. It is definitly not bugged, I nailed it first try.
You have to run and possibly jump in the stem of the updrafts to be thrust upwards.
I did this story no more than a week ago again on a new character. It is definitly not bugged, I nailed it first try.
You have to run and possibly jump in the stem of the updrafts to be thrust upwards.
Only run. Not jump. Jumping leads to it not working, and sadness. Lots of sadness. Just walk or run into them.
Yes, this is absolutely, positively the opposite of how everything else in HoT works. Yes, it’s kittenning kitten that is how it works. …but don’t leave the ground until you are lifted by the game. Just don’t touch that spacebar!
Just don’t touch that spacebar!
Sigh, once in the air, it works as it does elsewhere — you do want to touch (or fondle?) that [spacebar] as a free ‘dodge’ and to tactically chooses when which updrafts lift you back up.
You only have to “watch that first step” — the one that takes you from the ground to the air.
Frustrating? Absolutely.
Convoluted? Definitely.
Bugged? No; this is how it was designed.
I did this story no more than a week ago again on a new character. It is definitly not bugged, I nailed it first try.
You have to run and possibly jump in the stem of the updrafts to be thrust upwards.
Only run. Not jump. Jumping leads to it not working, and sadness. Lots of sadness. Just walk or run into them.
Yes, this is absolutely, positively the opposite of how everything else in HoT works. Yes, it’s kittenning kitten that is how it works. …but don’t leave the ground until you are lifted by the game. Just don’t touch that spacebar!
Hmm, one stem is placed slightly awkwardly on uneven terrain, I ran into it, nothing, jumped, I was sprung upwards.