HoT maps, guild hall : red pixels artifacts
Bumping this out of the 25th page.
I downloaded the 64bits beta client, and the red artifacts are still present.
I found out this bug comes from the post processing pass. Disabling the post processing in video settings removed the artifact.
Setting the postprocessing on anything else make the artifact to reappear.
What’s your hardware specs? That information will probably help someone diagnose the problem.
Personally, I haven’t seen this artifacting myself.
Criswellious.9108What’s your hardware specs? That information will probably help someone diagnose the problem.
Windows 7 64bits
Intel core i7 4700MQ @ 2.4GHz
16GB RAM
nVidia GT 750M