Holographic Risen Abomination
If you think those are the only Risen Abominations in the game I have some bad news for you …
They have more than one melee attack. There is the overhead smash(this will knockback as well) and there is the swing. Then there is the charge attack. I’ve never seen non-champions use the range attack(throws their club).
I’d think this is very much intended. While one can argue that they shouldn’t hit outside their (visible) weapon range, Abominations are probably the NPC type with the longest attack telegraph, which makes it relatively easy to get behind them while they do that.
Try to get behind them while they collect themselves and think about the world and arts before striking.
I don’t have problems fighting regular abomination. Holographic ones, howerer, have ridiculous(wide) range. Twice as long as their maces or worse. I don’t know if that’s an animation problem, but imagine guy waving his hand at you 20 metres away, slapping you in the face…it just makes no sense for me.