Why hasn’t this been fixed yet? Every projectile in the game ends properly at the distance shown in it’s tool tip except one of the hardest hitting in the game.
Here’s an example (the second screenshot shows a side view to show distance)
http://i.imgur.com/s9djKKK.jpg
1500 range is actually where “Erythraeum” is standing in the middle of the circle and is the listed limit in it’s tool tip. But, all the ranger’s abilities actually hit "Yarizui"standing all the way in the back. The distance to Yarizui was measured using various profession’s leaps, charges, blinks, and shadowsteps. It’s 2200 range and that’s a HUGE difference. 700 more? Honestly now…
Players shouldn’t be getting hit by 3k-4k auto attacks from this absurd distance. It makes me feel quite a bit OP.