Increase in bugs towards higher level zones

Increase in bugs towards higher level zones

in Bugs: Game, Forum, Website

Posted by: Death Reincarnated.3570

Death Reincarnated.3570

I am slowly progressing towards Ruins of Orr – doing my world completion. The thing is, the further I have progressed the more bugs I encouterd, specifically at the higher level zones. (i.e. NPC flaws with renown hearts, contested way points happening too often, mobs appearing in non-explorable places or invulnerable, etc.)

The way I would see this is that the Devs have not polished the game properly towards the end zones. It may even sound like the game was rushed.

Everyone is moving forward towards the later parts of the game, yet when you reach it it (can) make gameplay unenjoyable in large part – kind of sad TBH.

Proud member of Legion of Honour XIII

Do not click this link!

Increase in bugs towards higher level zones

in Bugs: Game, Forum, Website

Posted by: Cybil Song.2359

Cybil Song.2359

I had the same observations with Cursed Shores and Melchor’s Leap. 2 places bugged or very poorly designed.
It seems that the only thing there, is to grind endlesly for a puny post overtaken my mobs that keep repeating. It is so bad that everyone leaves after a while, disgusted with this.
It makes the game boring, not challenging, eventually some will move on to something better made.
I’m from the original Guild wars and in general the events where far better constructed. Definitely not mindless like those 2 grinders.
Peoples at Aremanet seem to be satisfied with the crazy respawning. That certainly a sign that this game is heading South (in the dumpsters).
If that’s not fixed eventually I’ll drop out of all high level events, There are better things to do then grind for an hour in a fort that is taken over and over in a close loop.