Inquest Mark II Golem being a pushover..

Inquest Mark II Golem being a pushover..

in Bugs: Game, Forum, Website

Posted by: Aranel.2837

Aranel.2837

While out and exploring Mount Maelstrom today, I and my partner encountered the Inquest Mark II Golem, group event. Being a group event, I thought this would be a pretty difficult encounter, seeing as it was just us two, and one other random person. To my surprise it all about rolled over and was about the most non-threatening boss encounter I’ve had in the game to date. To illustrate, we stood right next to it (under it’s waving arms), and just beat on it, and I don’t think we ever lost much health — the little golems running about perhaps did more damage.

Compare this to the Champion group events such as Ulgoth or Kol in Hinterlands, which is not something I’d dare even get close to without an actual group. Ulgoth especially can be a pain without 20 or more beating him to the point of useless. Or how about the Megadestroyer event down in the volcano on the same Maelstrom map? Not too snoozeworthy for sure!

It was nice to get the rewards out of the Golem’s chest and all… but I think perhaps his AI needs looking at in the difficulty department. I suppose it’s nice if it’s intended to be scaled down easy if it’s only a few people nearby, but something about the encounter felt cheap compared to other group events we’ve been in so far.

(edited by Aranel.2837)