Interrupts Putting Skills on Full Cooldown
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For clarity, this has been a bug with at least the Necromancer staff for a few months. You can see it by beginning to cast a spell, and interrupting yourself in some way. The marks will go on full CD, instead of the 3s “interrupt CD”. Easiest way to do it is to start casting the skill and press escape.
I am sure this extends to other things as well.
This has happened to me since long before the current patch.
Happens often for other skills too.
this occurs with skills that have an effect during its activation time, such as shelter
It is more than just those. Necromancer marks have 0 effect until placed, but if interrupted get put on full CD.