Issue: Team Imbalance in sPvP

Issue: Team Imbalance in sPvP

in PvP

Posted by: Aeonex.7482

Aeonex.7482

Dear ArenaNet,

Love GuildWars2, very great dynamics, especially with combat. Just for the record, this is not going to be a rant about bugs, profession imbalances, etc. This is a post regarding the current imbalance on random teams in structured PvP.

More specifically, how the levels and players are scaled in structured PvP (sPvP). This system seems to be done on purpose because sPvP isn’t serious, nor does it affect anything else other than your win/lose record. However, I would like to highlight these issues because it has become an increasing problem with high level party’s of 5 joining random matches and stomping all the low level players, thwarting their fun.

3 Major problems (in my opinion):
1: The Play Now function helps balance out the PvP ranks, but can be bypassed by manually joining sPvP servers.
2: The sPvP maps don’t auto-balance team ranks. (On purpose?)
3: The sPvP team auto-balance on player quitting, joining, is slow. So slow, it often decides the outcome of the match frequently.

Screenshots:
http://tinypic.com/r/23hsuog/6
http://tinypic.com/r/20p8va1/6
http://tinypic.com/r/65bza8/6

I have more screenshots, and I can edit these screenshots, since the numbers I added up in red are sometimes hard to see. Again, the primary issue here is low level players competing up against a team of often, 3 level 30’s, only to get stopped at every turn because of inexperience.

Proposal: Perhaps there is an algorithm or system auto-balancer that could be put in place that is speedy and balances the current game based on added rank + # of players on a team? If this isn’t already in place…

Thank you,
Aeonex

Issue: Team Imbalance in sPvP

in PvP

Posted by: GummiBear.2756

GummiBear.2756

However, I would like to highlight these issues because it has become an increasing problem with high level party’s of 5 joining random matches and stomping all the low level players, thwarting their fun.

The problem with this is that even if you join a match while being in a party, you cant be sure to be placed on the same team in a random game, only way to be sure to play together is tPvP

Issue: Team Imbalance in sPvP

in PvP

Posted by: MaXi.3642

MaXi.3642

this isnt a big problem, its just a hot join, its supposed to be more for fun mode, like some hot join fps servers if you want serious games, go play tournaments but tournaments suffer from absence of rating, but its on the work, so we must wait till big january patch probably

Issue: Team Imbalance in sPvP

in PvP

Posted by: Aeonex.7482

Aeonex.7482

This is a long term problem. While I agree sPvP is definitely not serious. I see a lot of newbies suffering from the above problems. If (hopefully) they add other game types first (which I would rather have added, rather than this being fixed). It would be a great relief for the newbies in sPvP. sPvP is for the newbie friendly and casual gamers, after all.

Issue: Team Imbalance in sPvP

in PvP

Posted by: Aeonex.7482

Aeonex.7482

However, I would like to highlight these issues because it has become an increasing problem with high level party’s of 5 joining random matches and stomping all the low level players, thwarting their fun.

The problem with this is that even if you join a match while being in a party, you cant be sure to be placed on the same team in a random game, only way to be sure to play together is tPvP

While this is a legitimate response. Most people just team switch to bypass this so at least 3 people can party up and win the match however they like. Which adds another problem I hope can be fixed.

4: Disbar team switching if the level difference for each team exceeds a certain threshold. (Say, 15 ranks or so)