Issues with Guild Missions

Issues with Guild Missions

in Bugs: Game, Forum, Website

Posted by: courin.2314

courin.2314

Here is a list of some of the problems we frequently see with Guild Missions.

1) Mission Control – only someone with Mission Control rank can ‘Use consumables that activate Guild Missions. This works correctly in terms of taking a built Guild Mission and ’activating’ it and having it show up on the Guild Missions tab of the Guild interface page. However, when it comes to Rush, anyone in the guild can interact with the Guild Rush banner and ‘start’ the Guild Rush. This is in contrast to Guild Puzzle and Guild Challenge that require someone with Guild Mission Control to interact with their banners to start them.

2) Guild Puzzle – we have lately had many instances where we have successfully completed the puzzle, and members have remained in the zone, but at the end of the timer, our status doesn’t ‘update’ and so it looks like we haven’t done the puzzle. It still shows in our Guild Missions interface, with a 5 hour activation timer on it, but doesn’t give the Guild Merits even though people have gotten their individual rewards. Other times, we get a DR event notice (usually with Silver credit) saying “Event Failed” but the Guild Puzzle DOES update and the Guild does receive its merits.

3) Guild Rush – similar to the problem with Guild Puzzle, sometimes we get credit for completing the Guild Rush and sometimes we don’t. Because we tend to earn more merits in a week than we can spend, we often don’t wait in the zone for the Guild Rush timer to count down, but when we leave the zone, sometimes we get the “Guild Rush Completed” message and sometimes we don’t. Additionally, if we do stay in the zone until the end, sometimes we get credit, sometimes we don’t.

4) Guild Rush – if another guild is currently doing the Guild Rush when we arrive, our members can go through it and get the credit, even though the Rush belongs to another guild. By getting credit, I mean they get their personal reward chest as well as the large rush chest. However, when the other guild’s rush ends, if anyone in OUR guild that has done it accepts credit, it ‘finishes’ our rush, and prevents us from running it. To me, the ability to accept credit should only be done by someone with Mission Control, as even one person inadvertently accepting prevents everyone else from succeeding.

My guild is Amazon Basin, running on Stormbluff Isle.

Issues with Guild Missions

in Bugs: Game, Forum, Website

Posted by: Dia.9143

Dia.9143

We have experienced all of the above with our guild missions. It has discouraged me from doing them anymore because of the time and effort it takes to organize one only to be robbed of rewards/merits. I don’t think A-net has every addressed these issues.

Issues with Guild Missions

in Bugs: Game, Forum, Website

Posted by: Rememence.8451

Rememence.8451

I’m also confirming that I have had the same issues when it comes to those guild missions. (although we haven’t been able to do guild puzzles yet). Just yesterday around 10est. We did a guild rush and completed it 15 times, then we left the zone to go do out Guild challenge. Even though we completed the rush, later on in the night it showed us that it had not been complete and we had 5 hours to complete it. Followed by guild rush failed. It would be awesome to get that fixed! I’d suggest to give the guild credit as soon as they reach 15 times going through the rush, and then allowing players to go through the track until the timer is up.

That’s my input!