Keeps crashing when I fight Tequatl!

Keeps crashing when I fight Tequatl!

in Bugs: Game, Forum, Website

Posted by: Saldonus Darkholme.5680

Saldonus Darkholme.5680

OK, the program keeps crashing when I try to fight Tequatl!

It won’t let me copy the entire error code, but THIS kind of stands out a bit…

Couldn’t find projectile effect for skill ‘Aw3PF.xcnwE’
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Couldn’t find projectile effect for skill ‘Aw3PF.xcnwE’
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Couldn’t find projectile effect for skill ‘Aw3PF.xcnwE’
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Model ‘0×082243’: Failed to resolve AimIK bone indices.
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Couldn’t find projectile effect for skill ‘Aw3PF.xcnwE’
Model ‘0×082243’: Failed to resolve AimIK bone indices.
Model ‘0×005704’: Permutation ‘default’ not found, auto selecting permutation
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Model ‘0×082243’: Failed to resolve AimIK bone indices.
Model ‘0×005704’: Permutation ‘default’ not found, auto selecting permutation
Model ‘0×079a62’: Permutation ‘default’ not found, auto selecting permutation
Model ‘0×082244’: Failed to resolve AimIK bone indices.
Couldn’t find projectile effect for skill ‘Aw3PF.xcnwE’
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Model ‘0×082243’: Failed to resolve AimIK bone indices.
Texture missing mip chain: 0×00e689
Model ‘0×005704’: Permutation ‘default’ not found, auto selecting permutation
Model ‘0×082244’: Failed to resolve AimIK bone indices.
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Model ‘0×079a62’: Permutation ‘default’ not found, auto selecting permutation
Model ‘0×00d804’: LightningSetActionPoints: destination action point ‘root’ not found on model ‘0×09be69’

Keeps crashing when I fight Tequatl!

in Bugs: Game, Forum, Website

Posted by: Turamarth.3248

Turamarth.3248

The important parts are under —> Crash <-- , —> System <-- and
—> System Memory <--.
Please post these. You can also attach the file to your post.

Brandar – Kodash [DE]
[SPQR]

(edited by Turamarth.3248)

Keeps crashing when I fight Tequatl!

in Bugs: Game, Forum, Website

Posted by: Saldonus Darkholme.5680

Saldonus Darkholme.5680

CRAP! So. I’ll have to wait, fight Tequatl again, then copy it. All right, thanks.

Keeps crashing when I fight Tequatl!

in Bugs: Game, Forum, Website

Posted by: Turamarth.3248

Turamarth.3248

You can find the crashlog here:
C:\Users\YourUsername\AppData\Roaming\Guild Wars 2\ArenaNet.log

Brandar – Kodash [DE]
[SPQR]

Keeps crashing when I fight Tequatl!

in Bugs: Game, Forum, Website

Posted by: Saldonus Darkholme.5680

Saldonus Darkholme.5680

Here we go:

  • Crash <—*
    Assertion: (m_sphereRadius + TOLERANCE >= m_boxExtent.x) || (m_sphereRadius + TOLERANCE >= m_boxExtent.y) || (m_sphereRadius + TOLERANCE >= m_boxExtent.z)
    File: ..\..\..\Engine\Gr\GrBound.cpp(94)
    App: Gw2.exe
    Pid: 5616
    Cmdline:
    BaseAddr: 013B0000
    ProgramId: 101
    Build: 36993
    When: 2014-08-05T06:35:13Z 2014-08-04T23:35:13-07:00
    Uptime: 0 days 1:28:07
    Flags: 0
  • System <—*
    Name: MYALIEN
    IpAddr: 192.168.1.88
    Processors: 8 [GenuineIntel:6:12:3]
    OSVersion: Windows 6.2 (64 bit)
  • System Memory <—*
    Physical: 12086MB/16298MB 74%
    Paged: 14200MB/18730MB 75%
    Virtual: 1612MB/ 4095MB 39%
    Load: 25%
    CommitTotal: 4530MB
    CommitLimit: 18730MB
    CommitPeak: 6062MB
    SystemCache: 10390MB
    HandleCount: 33477
    ProcessCount: 62
    ThreadCount: 988
  • Process Memory <—*
    Private: 1660MB
    WorkingSet: 1368MB
    PeakWorkingSet: 2194MB
    PageFaults: 7946900
  • Game Context <—*
    MapId: 15
    Flags: 0×241
    ElapsedTime: 00:11:47
  • World State <—*
    <WorldState BufferCapacity="42409984" BufferUsed="15272464" DrawCalls="859" Fps="101" EffectLights="0" Lights="28" Materials="480" Particles="210" Submodels="869" TextureLoadsPending="0" TextureMemory="1218504316" Triangles="197213" VerticesSoftwareTransformed="0" VideoMemoryTotal="129225064" CameraPos="-39754.7, -10865.7, -1060.8" CameraFwd="-0.186434, -0.93557, 0.29992" MapName="wZY+N.BZ+CB" MapNamespace="Y70f2" MapSector="IJwR+.HRCeo" MapType="Public" MapFloor="1" MapId="15" MapTimeOfDay="1.000000" PlayerFacing="-0.347131, -0.863043, 0.366956" PlayerPos="-39866.6, -11427.1, -822.694" PlayerVelocity="0, 0, -0" />

[DbgHelp.dll is C:\Windows\SYSTEM32\dbghelp.dll]
[DbgHelp.dll version 6.3.9600.16520 (64/32-bit compatible)]

  • ClientContextThreadProc Thread 0×31c <—*
  • Trace <—*
    Pc:017d8f84 Fr:0609f89c Rt:017e4088 Arg:0609f90c ffc00000 0609f90c 4f5f0620
    Pc:017e4088 Fr:0609f8cc Rt:017ad4e5 Arg:0609f90c 0609f918 52d60150 52d60150
    Pc:017ad4e5 Fr:0609f8e4 Rt:018efde9 Arg:0609f918 51e54b58 52d60150 0609fa08
    Pc:018efde9 Fr:0609f92c Rt:018fbf68 Arg:00000000 51e54b58 0609f990 01c3fd3e
    Pc:018fbf68 Fr:0609f93c Rt:01c3fd3e Arg:0609f950 51e54b58 51e54b58 35819999
    Pc:01c3fd3e Fr:0609f990 Rt:01c3d480 Arg:51e543c0 0609f9e4 01c348cf 3c30b118
    Pc:01c3d480 Fr:0609f99c Rt:01c348cf Arg:3c30b118 0609fa08 ffc00000 7e07dcd4
    Pc:01c348cf Fr:0609f9e4 Rt:01c44b41 Arg:3c30b118 0609fa08 00f448a0 028d2090
    Pc:01c44b41 Fr:0609fa18 Rt:01c31b6c Arg:3c30b118 00000010 0609fa4c 013d51f4
    Pc:01c31b6c Fr:0609fa28 Rt:013d51f4 Arg:3c30b118 00f452d4 00756820 0609fa88
    Pc:013d51f4 Fr:0609fa4c Rt:013d755e Arg:3c30b118 01bdf9e6 00f45290 00f455e0
    Pc:013d755e Fr:0609fa94 Rt:01bdc139 Arg:00f45290 0000000c 00756830 00000008
    Pc:01bdc139 Fr:0609faf4 Rt:01bdd299 Arg:7216ea4f 00000001 34d36972 00f88970
    Pc:01bdd299 Fr:0609fb2c Rt:01bdb9df Arg:00ea7dc0 00f88970 01744dee 00000000
    Pc:01bdb9df Fr:0609fb4c Rt:019d4c18 Arg:00ea7dc0 7216eae7 00000000 00f88970
    Pc:019d4c18 Fr:0609fb84 Rt:019d4d40 Arg:00000000 0609fb9c 7767919f 00f88970
    Pc:019d4d40 Fr:0609fb90 Rt:7767919f Arg:00f88970 0609fbe0 77b7a8cb 00f88970
    Pc:7767919f Fr:0609fb9c Rt:77b7a8cb Arg:00f88970 07ace0d4 00000000 00000000
    Pc:77b7a8cb Fr:0609fbe0 Rt:77b7a8a1 Arg:ffffffff 77b6f66e 00000000 00000000
    Pc:77b7a8a1 Fr:0609fbf0 Rt:00000000 Arg:019d4cc4 00f88970 00000000 00000000

There’s another thread regarding Crashes at Boss Fights that sounds similar to the same problem I’M having.