Kill credit and difficulty scaling

Kill credit and difficulty scaling

in Bugs: Game, Forum, Website

Posted by: Sousui.1635

Sousui.1635

For the past week or so I have seen a significant problem with event mobs not being leveled up enough compared to the number of people fighting, and kill credit not being given for those doing any/enough damage.

To start with, the Maw event, I have a lvl 80 in full exotics, he can do the damage. Yet he consistently never gets ANY credits when AOE’ing one of the guardian packs that accompany the shaman boss at the same time the portals comes up. Some times I aoe but half the time I also just try and burn the veteran down cause I know I can get many hits on it. Still no credit given. I have also had similar failures with a ranger doing rain of arrows. Just now with the Defeat the great jungle wurm event, the 3 vets that you fight before the worm, I laid into one of them doing a couple thousand (level 15 area) damage and DID NOT GET CREDIT!

Then there is the worst part, when the great jungle wurm spawned.. he spawned DEAD!! We had 20+ people in the area and he spawned with the health pool as if ONE PERSON was in the area! He was dead so fast that many of us didn’t even see him pop up on the event status window. He just bursted out of the ground and keeled over.

I have also noticed maw events getting shorter and shorter, not because of high dps but because mob hp pools are small, as well as the shaman totem and shaman himself. The code that scales boss difficulty if completely broken.