Severe lag during dungeons makes them unplayable for some but not all members.
One person had no lag at all. One person constantly disconnected. Two had mild to heavy lag. And the fifth and final member sank right through the floor in Twilight Arbor, glitching out completely and getting a nice view of the bottom textures of our world.
Bottomline is as follows:
Each festival event, in the old Guild Wars, and now in Guild Wars 2, causes severe lag issues that cannot be resolved on players’ end. Been there to see it happen for years, but after so long, it’s hard to comprehend it’s still seemingly not been adjusted much at all.
When are you guys at Arena Net going to work out a serious new and better way to more easily manage the severe pressure on servers? Or any tips to make it work better on our end, until such a solution finally surfaces?
Already not a fan of Dragon Bash for all sorts of reasons, but it ruining my access to everything else is a bit too much. At any rate, have a nice day.
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