Last OOM crash has killed my game

Last OOM crash has killed my game

in Bugs: Game, Forum, Website

Posted by: pants.1379

pants.1379

—> Crash <—
OOM: Heap, bytes=1048624,
App: Gw2.exe
Pid: 10724
Cmdline:
BaseAddr: 01250000
ProgramId: 101
Build: 54779
When: 2015-11-01T18:57:01Z
Uptime: 0 days 6:51:50
Flags: 0

—> System <—
Name: PANTS
IpAddr:
Processors: 6 [GenuineIntel:6:15:2]
OSVersion: Windows 6.1 (64 bit)

—> System Memory <—
Physical: 8883MB/16279MB 54%
Paged: 23781MB/32556MB 73%
Virtual: 290MB/ 4095MB 7%
Load: 45%
CommitTotal: 8775MB
CommitLimit: 32556MB
CommitPeak: 9080MB
SystemCache: 9713MB
HandleCount: 35180
ProcessCount: 99
ThreadCount: 1268

—> Process Memory <—
Private: 3487MB
WorkingSet: 3259MB
PeakWorkingSet: 3265MB
PageFaults: 114817464

—> Memory Category Usage (Inclusive) <—
[Category] [Size(MB)] [Count]
VRAM 1458.78 22157
Root 1101.76 1373008
Art Assets 552.86 14180
Programmer Data 420.22 404911
VRAM – Prop Tex 353.07 1164
VRAM – Character Geo 258.25 701
Anim Import Models 242.02 1005
Anim Import Packfile 242.02 1005
Engine 197.09 228362
Map Assets 170.17 7497
VRAM – Gr Postproc 164.38 20
Prop Models 157.57 3940
Prop Packfile 145.02 808
VRAM – Gr Geometry 138.77 1691
VRAM – Composite Tex 137.87 137
Game 134.97 112638
Character Models 117.89 1837
Uncategorized 104.72 927189
VRAM – Effect Geo 101.27 473
Content 96.50 37301
Gr 93.90 150194
VRAM – Prop Geo 75.65 163
Composite Models 71.31 1141
Collections 59.08 9240

—> Memory Category Usage (Exclusive) <—
[Category] [Size(MB)] [Count]
VRAM – Prop Tex 353.07 1164
VRAM – Character Geo 258.25 701
Anim Import Packfile 242.02 1005
VRAM – Gr Postproc 164.38 20
Prop Packfile 145.02 808
VRAM – Gr Geometry 138.77 1691
VRAM – Composite Tex 137.87 137
Uncategorized 104.72 927189
VRAM – Effect Geo 101.27 473
Content 96.50 37301
VRAM – Prop Geo 75.65 163
Dictionary 56.54 1978
Map Zone 54.75 9912
VRAM – UI Textures 53.51 2016
Gr 41.36 5785
Composite Tex Pool 35.84 74
Composite Packfile 35.39 927
VRAM – Terrain Tex 32.00 33
Character Packfile 31.92 261
Text 26.27 3259
VRAM – DDI Shader 25.07 15444
VRAM – Zone Geo 20.99 39
Effect Packfile 18.23 247
Audio 17.17 1661

[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]

—> Thread 0×2f08 <—

—> Trace <—
Pc:0155d92f Fr:054dfb8c Rt:0162e529 Arg:00000010 00000000 021fa8d8 000000bc
Pc:0162e529 Fr:054dfbc4 Rt:0162e1f1 Arg:0482d1f8 00100030 0000009f 00000003
Pc:0162e1f1 Fr:054dfbf4 Rt:0157180f Arg:00000001 0000009f 00000003 00000001
Pc:0157180f Fr:054dfc20 Rt:015715d6 Arg:00010000 078d63a8 078d63a8 054dfc54
Pc:015715d6 Fr:054dfc34 Rt:01572003 Arg:078d63a8 00010000 00100014 00000001
Pc:01572003 Fr:054dfc54 Rt:01661ed0 Arg:00000000 00100014 00000001 7831ef8c
Pc:01661ed0 Fr:054dfc70 Rt:0167f38e Arg:00000000 00100014 00000001 c1736330
Pc:0167f38e Fr:054dfc94 Rt:0167ee85 Arg:078ec020 0000fff4 00100014 01661eb0
Pc:0167ee85 Fr:054dfd0c Rt:0167f2be Arg:0000fff4 078ec020 00010000 13717654
Pc:0167f2be Fr:054dfd3c Rt:77dd9882 Arg:00000000 7b7f0995 00000000 00000000
Pc:77dd9882 Fr:054dfd7c Rt:77dd9855 Arg:0168f030 00000000 00000000 00000000
Pc:77dd9855 Fr:054dfd94 Rt:00000000 Arg:0168f030 00000000 00000000 00000000

—> Thread registers <—
eax=054df700 ebx=054dfb48 ecx=021fa8d8 edx=054dfb48 esi=76b85846 edi=00000000
eip=0155d92f esp=054dfb24 ebp=054dfb8c
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000246

eax-32 054DF6E0 00000004 00000014 00000004 00000014
eax-16 054DF6F0 00000004 054df750 75dac42d 054df700
eax 0 054DF700 80000003 00000000 00000000 75dac42d
eax
16 054DF710 00000000 00000014 00000004 00000014
eax+32 054DF720 00000004 00000014 00000004 00000014
eax+48 054DF730 00000004 00000012 00000004 00000012
ebx-32 054DFB28 021fa8d8 000000bc 00000000 00000001
ebx-16 054DFB38 0482d1f8 054dfbec 00000000 00000003
ebx 0 054DFB48 70616548 7962202c 3d736574 38343031
ebx
16 054DFB58 00343236 00000010 00000008 054dfbec
ebx+32 054DFB68 054dfb8c 0162de74 00000400 00000000
ebx+48 054DFB78 00000001 0482d1f8 054dfbec 00000008
ecx-32 021FA8B8 6143676d 632e636c 00007070 736d6964
ecx-16 021FA8C8 2620782e 69642026 792e736d 00000000
ecx 0 021FA8D8 2e5c2e2e 2e2e5c2e 676e455c 5c656e69
ecx
16 021FA8E8 495c7247 495c676d 654d676d 70632e6d
ecx+32 021FA8F8 00000070 76656c2a 6c536c65 2073746f
ecx+48 021FA908 656c203e 736c6576 00000000 6874614d
edx-32 054DFB28 021fa8d8 000000bc 00000000 00000001
edx-16 054DFB38 0482d1f8 054dfbec 00000000 00000003
edx 0 054DFB48 70616548 7962202c 3d736574 38343031
edx
16 054DFB58 00343236 00000010 00000008 054dfbec
edx+32 054DFB68 054dfb8c 0162de74 00000400 00000000
edx+48 054DFB78 00000001 0482d1f8 054dfbec 00000008
esi-32 76B85824 023a12e9 90909000 ff8b9090 5dec8b55
esi-16 76B85834 909005eb ff909090 b80b9825 90909076
esi 0 76B85844 ff8b9090 5dec8b55 909005eb ff909090
esi
16 76B85854 b80da425 90909076 ff8b9090 6aec8b55
esi+32 76B85864 10458d00 1075ff50 ff0c75ff fce80875
esi+48 76B85874 85ffffe5 8b0774c0 c25d1045 c883000c

—> Code <—
0155D90F 806a1b02 8d45bc6a 4050e8e2 68ffff83 .j…E.j@P..h…
0155D91F c4108d55 bcb90500 00006a00 ff751453 …U……j..u.S
0155D92F e85c9400 008b55b4 8b45b88d 5a178b75 .\….U..E..Z..u
0155D93F 1883e3f0 8bcb8843 fa8ac32a c2668973 …….C…*.f.s
0155D94F f88843fb 0fb6c02b c8897bfc 3bca7414 ..C….+..{.;.t.
0155D95F 68e50300 00bafc69 1b02b990 6a1b02e8 h……i….j…

—> Stack <—
054DFB24 0155d934 021fa8d8 000000bc 00000000 4.U………….
054DFB34 00000001 0482d1f8 054dfbec 00000000 ……….M…..
054DFB44 00000003 70616548 7962202c 3d736574 ….Heap, bytes=
054DFB54 38343031 00343236 00000010 00000008 1048624………
054DFB64 054dfbec 054dfb8c 0162de74 00000400 ..M…M.t.b…..
054DFB74 00000000 00000001 0482d1f8 054dfbec …………..M.
054DFB84 00000008 7f40f7c9 054dfbc4 0162e529 ……@…M.).b.
054DFB94 00000010 00000000 021fa8d8 000000bc …………….
054DFBA4 0000009f 00000001 0000001e 054dfbec …………..M.
054DFBB4 00000001 00000030 00000008 0000000c ….0………..
054DFBC4 054dfbf4 0162e1f1 0482d1f8 00100030 ..M…b…..0…
054DFBD4 0000009f 00000003 00000001 00000000 …………….
054DFBE4 7831ef8c 70afb710 00000004 00000004 ..1×...p……..
054DFBF4 054dfc20 0157180f 00000001 0000009f .M…W………
054DFC04 00000003 00000001 00000000 7831ef8c …………..1x
054DFC14 00000000 00000000 7831ef8c 054dfc34 ….......1×4.M.
054DFC24 015715d6 00010000 078d63a8 078d63a8 ..W……c…c..
054DFC34 054dfc54 01572003 078d63a8 00010000 T.M.. W..c……
054DFC44 00100014 00000001 00000001 00000000 …………….
054DFC54 054dfc70 01661ed0 00000000 00100014 p.M…f………
054DFC64 00000001 7831ef8c 0788c010 054dfc94 …...1×......M.
054DFC74 0167f38e 00000000 00100014 00000001 ..g………….
054DFC84 c1736330 00100014 04bd9690 078ec018 0cs………….
054DFC94 054dfd0c 0167ee85 078ec020 0000fff4 ..M…g. …….
054DFCA4 00100014 01661eb0 c1736330 00000000 ……f.0cs…..
054DFCB4 00000000 054dfcf4 00000000 13717654 ……M…..Tvq.
054DFCC4 00000000 00000000 0049e028 0482c268 ……..(.I.h…
054DFCD4 00000000 02730270 054dfce8 054dfd2c ….p.s…M.,.M.
054DFCE4 77dd3e5f 054dfd20 0168eedf 02730270 _>.w .M…h.p.s.
054DFCF4 00000000 01661eb0 00000000 c1736330 ……f…..0cs.
054DFD04 00000000 00000001 054dfd3c 0167f2be ……..<.M…g.
054DFD14 0000fff4 078ec020 00010000 13717654 …. …….Tvq.
054DFD24 0168e1d8 00000000 00000000 0168f053 ..h………S.h.
054DFD34 76b8336a 00000000 054dfd7c 77dd9882 j3.v….|.M….w
054DFD44 00000000 7b7f0995 00000000 00000000 …….{……..
054DFD54 00000000 00000000 00000000 00000000 …………….
054DFD64 054dfd48 00000000 ffffffff 77e13145 H.M………E1.w
054DFD74 09ee31a9 00000000 054dfd94 77dd9855 .1……..M.U..w
054DFD84 0168f030 00000000 00000000 00000000 0.h………….
054DFD94 00000000 00000000 0168f030 00000000 ……..0.h…..
054DFDA4 00000000 00000000 00000000 00000000 …………….
054DFDB4 00000000 00000000 00000000 00000000 …………….
054DFDC4 00000000 00000000 00000000 00000000 …………….
054DFDD4 00000000 00000000 00000000 00000000 …………….
054DFDE4 00000000 00000000 00000000 00000000 …………….
054DFDF4 00000000 00000000 00000000 00000000 …………….
054DFE04 00000000 00000000 00000000 00000000 …………….
054DFE14 00000000 00000000 00000000 00000000 …………….
054DFE24 00000000 00000000 00000000 00000000 …………….
054DFE34 00000000 00000000 00000000 00000000 …………….
054DFE44 00000000 00000000 00000000 00000000 …………….
054DFE54 00000000 00000000 00000000 00000000 …………….
054DFE64 00000000 00000000 00000000 00000000 …………….
054DFE74 00000000 00000000 00000000 00000000 …………….
054DFE84 00000000 00000000 00000000 00000000 …………….
054DFE94 00000000 00000000 00000000 00000000 …………….
054DFEA4 00000000 00000000 00000000 00000000 …………….
054DFEB4 00000000 00000000 00000000 00000000 …………….
054DFEC4 00000000 00000000 00000000 00000000 …………….
054DFED4 00000000 00000000 00000000 00000000 …………….
054DFEE4 00000000 00000000 00000000 00000000 …………….
054DFEF4 00000000 00000000 00000000 00000000 …………….
054DFF04 00000000 00000000 00000000 00000000 …………….
054DFF14 00000000 00000000 00000000 00000000 …………….

—> Error Logs <—
boworange’ not found, auto selecting permutation
Texture missing mip chain: 0×00ecaf
Model ‘0×123674’: Permutation ‘boworange’ not found, auto selecting permutation
Model ‘0×123674’: Permutation ‘boworange’ not found, auto selecting permutation
Model ‘0×123674’: Permutation ‘boworange’ not found, auto selecting permutation
Texture missing mip chain: 0×0ddf7d
Content is referencing a propID that doesn’t exist propId=‘1858682018974433827’
Content is referencing a propID that doesn’t exist propId=‘1858681765571363362’
Content is referencing a propID that doesn’t exist propId=‘1858680575865422379’
Texture missing mip chain: 0×00e689
Texture missing mip chain: 0×00e689
Model ‘0×123674’: Permutation ‘boworange’ not found, auto selecting permutation
Content is referencing a propID that doesn’t exist propId=‘1858672930823635485’
Content is referencing a propID that doesn’t exist propId=‘1858673416154939923’
Content is referencing a propID that doesn’t exist propId=‘1858672728960172575’
Content is referencing a propID that doesn’t exist propId=‘1858671719642858008’
Texture missing mip chain: 0×00e689
Model ‘0×123674’: Permutation ‘boworange’ not found, auto selecting permutation
Content is referencing a propID that doesn’t exist propId=‘1858682018974433827’
Content is referencing a propID that doesn’t exist propId=‘1858681765571363362’
Content is referencing a propID that doesn’t exist propId=‘1858680575865422379’
Model ‘0×123674’: Permutation ‘boworange’ not found, auto selecting permutation
Model ‘0×123674’: Permutation ‘boworange’ not found, auto selecting permutation
Content is referencing a propID that doesn’t exist propId=‘1858672930823635485’
Content is referencing a propID that doesn’t exist propId=‘1858673416154939923’
Content is referencing a propID that doesn’t exist propId=‘1858672728960172575’
Content is referencing a propID that doesn’t exist propId=‘1858671719642858008’
Texture missing mip chain: 0×00ecaf
Texture missing mip chain: 0×00ecaf
Texture missing mip chain: 0×00e689

—> DirectX Device Info <—
VendorId = 0×10de
DeviceId = 0×13c2
Version = 10.18.0013.5850
Description = NVIDIA GeForce GTX 970
Compat = 0×00100800
VidMem = 4095 MB

Was playing the silverwastes when i got the inevitable crash, i also noted that armour textures had not load correctly, the one that glows blue.

So i decided to watch F1, just tried to load up the game, and now cannot even login.

I have now deleted the .Dat file in the main game directory but am unsure if i should also delete the Local.dat file found in windows 7 appData>Roaming>Guildwars 2…sod it – deleted that aswell, currently repairing.

Last OOM crash has killed my game

in Bugs: Game, Forum, Website

Posted by: Quothrone.8615

Quothrone.8615

.dat is the core game

Last OOM crash has killed my game

in Bugs: Game, Forum, Website

Posted by: pants.1379

pants.1379

Thanks to both of your replies, i deleted the game entirely and I’am now reinstalling :/

@trueanimus so by the look of that reddit posting this reinstall wont help….goody

Just for everyone to see…

DrStephenCW 117 points an hour ago*
tl;dr: We’re aware!
First thing: we are aware. OOM crashes are the single biggest crash we have on the client side since the original GW2 launch; we’ve been hacking away at them for three years; and we recently added a lot of new tracking code, which we are analyzing.

Second thing: whoever posted that the problem is memory fragmentation is correct.

Third: Our test crew uses 32-bit Windows (XP!) almost entirely and this didn’t show up on their machines, so it’s something more subtle than the amount of RAM you have.

Fourth: The client is a 32-bit application; if it runs under 32-bit Windows, it only gets 2 gigabytes of RAM; if it runs under 64-bit Windows (which is 94% of our players) it has access to 4 gigabytes of RAM. But as I said, we ran the game a lot under [what we thought was] the worst scenario, which was 32-bit windows (XP!) and didn’t see these problems.

Fifth, if you have 32- bit Windows and 3-4 gigabytes of RAM (4 is the max 32-bit Windows supports) Windows will primarily use that RAM for disk caching after it creates the usual system tables.

Sixth: Someone is running Windows 10 in 32-bit? We have never tried that as far as I know. Holy moly. I suspect Windows 10 consumes a lot more system memory than older Windows, so that might be a key fact, and we’ll look into that. 32-bit Windows 10 sounds like the worst scenario.

Seventh (edit): Try making sure you are fully patched up before you play; the streaming client has been pretty successful for us but if it turns out something in our memory management system was on the edge, then streaming client might have put it over, as it can increase memory fragmentation. Just let the green bar on the login screen go to the end, instead of hitting play at “playable”.

(edited by pants.1379)