Lion's arch in the personal story

Lion's arch in the personal story

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Posted by: Jade Arkadian.9280

Jade Arkadian.9280

Recently I’ve started a new character (Yep, I bought a new character slot because of the offer) and well..

It seems the personal story that happens on Lion’s Arch uses the ruined version of the city, and that’s completely Lore breaking since the personal story is prior to Living Story S1. The city should be just fine with its Lion’s Statue intact.

BTW I don’t know if this was reported before.

Lion's arch in the personal story

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

It’s intended. Just the way it is. /shrug

Lion's arch in the personal story

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Posted by: Jade Arkadian.9280

Jade Arkadian.9280

I don’t think should be that way at all.

Instanced content should reflect how the zone was at the moment when the action took place.
Recycling current maps and zones is pretty convenient but i believe using a copy of the original Lion’s Arch for thoses instances is not out of question, right?

Anyway, a new player would probably think why the npc bother so much about an upcoming attack from Zhaitan’s minions on Lion’s Arch if the city is already ruined

Lion's arch in the personal story

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Posted by: Zaxares.5419

Zaxares.5419

While I absolutely agree that instances in the past should use a version of the map appropriate to that time, this is something that ANet is aware of, and they are looking at ways of preserving the sense of immersion while not also having multiple copies of maps in the game client. (Personally I think that wouldn’t be a big issue, but maybe there are technical reasons behind it.)

Lion's arch in the personal story

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Posted by: shadow.6174

shadow.6174

Yes, it has been reported before and the reason is that instances share the same map as the normal areas, as obviously seen.

I don’t see how it could be an issue to have copies of maps for that purpose. We wouldn’t have more than 2 “copies” for each affected map and afaik not many maps involved in PS hava been affected. I don’t think it would increase too much the already huge size of the game client.