List of problems with big events (dragons!)

List of problems with big events (dragons!)

in Bugs: Game, Forum, Website

Posted by: Lopez.7369

Lopez.7369

These are supposed to be the coolest events. In theory, they are! Nothing is cooler than going through multiple epic phase to bring down an enormous dragon. I really, really like the concept. But as a whole, the events need a ton of work. After doing Claw of Jormag, I decided to compile a list, so here it is:

1. The events trigger a massive amount of lag. It’s not just the amount of people because the lag dies immediately after the event ends, even though most people stick around. The events seem to be putting massive strain on the server. I don’t know the cause, but I know the symptom!

2. Dragons, like other turret-based mobs, are immune to crits. This creates a massive disadvantage for a ton of builds. It makes very little sense.

3. The DOT stacking mechanics really show problems in these events as well. Why should burning and poison be limited to one stack and bleeds to 25? How is 40 people firing off a Fireball any less dangerous than 40 people stacking their DOTs? In fact, as far as PvP goes, I would rather have 40 people stacking DOTs instead of 40 people firing off Fireballs at me.

4. Like all turret-based mobs, marks do not work on dragons.

5. The fights tend to heavily favor ranged. Not just medium range over melee, but max range. This limits weapons a lot.

If you think of any more problems, feel free to list them and I’ll try to update this thread.

List of problems with big events (dragons!)

in Bugs: Game, Forum, Website

Posted by: Derek.9021

Derek.9021

I really don’t understand why dot’s only stack to 25 and only one burn can happen. It’s so frustrating.

And the lag in the fight was gone after the dragon left even with all the people still there, so it’s all the dragon being bugged I think.

List of problems with big events (dragons!)

in Bugs: Game, Forum, Website

Posted by: Darkorical.9213

Darkorical.9213

are you sure its actual game lag and not fps drop from all the spell effects? and even if it is actually lag, 40 people casting and moving non stop is alot different than 40 people standing around doing nothing.

List of problems with big events (dragons!)

in Bugs: Game, Forum, Website

Posted by: Lopez.7369

Lopez.7369

I can tell the difference between FPS and lag. It’s lag. Spells take 5 to 9 seconds to cast and my FPS does not drop at all. It stays at about 60 like always.

All of general chat was complaining about it too.