Living Story "The Reliquary"

Living Story "The Reliquary"

in Bugs: Game, Forum, Website

Posted by: Shades.4572

Shades.4572

2 things first I killed him when he was immune (my necro is a life stealer) before he summoned any reinforcements. That blocked progress for me and I have to leave and switch characters (so I don’t life steal him to death) to get it.

Second when I was done with the instance it pinged my Monthly Dungeon Participation and completed it for me, before I was 9/10 now 10/10.

I reported both of these in game as well but there should really be a category for living story bugs in the bug report menu.

Living Story "The Reliquary"

in Bugs: Game, Forum, Website

Posted by: Shades.4572

Shades.4572


Another bug with the second part my necro again with its life steal ended up attacking/stealing life when he spawned and it caused him to stop talking and just go straight to the fight. Not only that but his immunity was completely gone. The icon boon itself was not there for him I was able to do direct damage to him with out having to be in the puddle/glaze. In fact since I interrupted their talking sequence no puddles/glaze was even there for the fight. This happened 2x once solo and with a group. I think this could be an exploit, not that I exploited it since I ran it only 2x with my necro then switched to a different class, but it does go faster when you can skip most of the talking and since you don’t need the glaze.

(edited by Shades.4572)