Looting+NPC interaction on separate keystroke

Looting+NPC interaction on separate keystroke

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Posted by: rinzler.4908

rinzler.4908

There should be the ability to keybind to different keys Looting and NPC interaction.

Running event chains, where mobs are dropping everywhere, and loot is dropping everywhere, while NPCs are around is annoying. Trying to pick up loot, while fighting, and then bringing up NPC chat is annoying.

Let the user decide how to best bind their keys, so make it separate.

At this point IT IS A BUG. The main point of the game is dynamic open world events. I shouldnt be pestered with NPC chat while in the middle of heated combat. Unless I specifically ask for it with a separate key.

Interaction priority is not the answer. CREATE A SEPARATE KEY STROKE FOR IT.

Looting+NPC interaction on separate keystroke

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Posted by: Kruhljak.2705

Kruhljak.2705

Agreed. +1. This. etc. I’ve been yelling the same thing, albeit to my screen and not at ANet. This “all purpose” keystroke is fine and well theoretically, but in many cases—such as normal, rapid-speed play—it’s a massive annoyance that can be eliminated by simply allowing the various functions to be re-bound. That functionality is present in most well-designed games, and has been for ages.

Looting+NPC interaction on separate keystroke

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Posted by: RussellCrowe.8340

RussellCrowe.8340

Please! Especially during hectic group battles or DEs. I don’t care what ‘the wheels’ do, or ripening wrongs. I would like to get my loot and move on. Forcing a modal dialogue over my screen while fighting that I can’t close without strategic mouse clicks is beyond annoying.

Looting+NPC interaction on separate keystroke

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Posted by: Psynister.8761

Psynister.8761

You need to take it a step further:

Interact (ie: pick up an object, push a button, flip a lever, etc)
Talk (ie: Speak with an npc)
Loot

Should all be separate buttons -

Or better yet – simply give us true autoloot, where you don’t need to hit a key to loot period. You kill / tag it / etc you get the loot when it dies, simple as that. Forcing players to open/tag corpses, is an antiquated system that should have been phased out years ago.

Looting+NPC interaction on separate keystroke

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Posted by: Solid Gold.9310

Solid Gold.9310

Yup +10 to this, it’s really annoying.

Jumping puzzles, love them or hate them, I hate them. Thread killer.