Lost Waypoint Cost when New Build Available
Not trying to be snarky, but maybe just re-log before attempting to use a Waypoint after the announcement a new build is available? That would ensure no loss of silver. (I mean, if you know it’s going to happen, anyway…)
Good luck.
Not trying to be snarky, but maybe just re-log before attempting to use a Waypoint after the announcement a new build is available? That would ensure no loss of silver. (I mean, if you know it’s going to happen, anyway…)
Good luck.
Definitely something I can do, but not everyone else knows about the bug. It also might be a simple fix, so might as well let the dev’s know.
yes, bug is bug, it must be reported and fixed regardless if it just some small silvers.
though the dev most likely will just categorize it as minor bug which will never be fixed
Henge of Denravi Server
www.gw2time.com
It’s been like that for 2 years. Refund seems impossible.
Money is also deducted when trying to waypoint in the midst of losing connection from the server. The loading screen image flips back and forth.
The fix would be to let you arrive at the WP you selected, instead of ignoring your WP request, and taking your money. Why doesn’t it work like that to begin with?
Or it ought to warn you, then give you the hour it says that you have. Instead of forcing an auto-update the next time you WP. I’ve had the warning come when my character was in dangerous situations that I wanted to get out of. So instead of letting me WP, it takes my money, does the update, and puts me right back at the place I wanted to leave. How is that right? How is it fair? And why can’t is just work like it’s supposed to?