MF not working.

MF not working.

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Posted by: Nialiss.6459

Nialiss.6459

So I decided to drop 30g on a ton of magic find gear and I am not getting any better items than I normally do. I usually get a bunch of crappy blues, now, with my super awesome 150% magic find, I get… More crappy blues!

Literally, there is NO improvement in loot whatsoever so, it must be bugged.

MF not working.

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Posted by: hiccups.3790

hiccups.3790

I can confirm this! My loot got better after NOT using MF!

yours sincerely, hiccups

MF not working.

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Posted by: Wise.8025

Wise.8025

I get better loot with my newly level 80 that has terrible gear than I do with my first 80 that has all MF gear. I think this has been stated several times in the forums regarding magic find and loot rates.

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Posted by: anthsss.1564

anthsss.1564

I had MF gear for a while, and as soon as I dropped it, I got rares and exotics like never before. I have only known 1 person that MF has worked for, everybody else it has made their drops worse.

Anths[TBCT]-NSP

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Posted by: Oglaf.1074

Oglaf.1074

MF isn’t a magical “switch” to turn on “the good loot”. You are still a victim of the RNG, albeit slighty, sliiightly less so.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

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Posted by: wildcode.5403

wildcode.5403

For those who have not been following the threads in bugs and discussion about loot drops, magic find does not work as advertised. Instead you get less loot, and out of that loot you get less equipment and more fines, bags and salvageables.

Again, magic find is only beneficial if you are needing crafting materials.

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Posted by: Barkebain.7194

Barkebain.7194

For those who have not been following the threads in bugs and discussion about loot drops, magic find does not work as advertised. Instead you get less loot, and out of that loot you get less equipment and more fines, bags and salvageables.

Again, magic find is only beneficial if you are needing crafting materials.

This is the conclusion of the many, many users who have found that MF gear actually works against them, but it should be noted that there has been no official response about this bug/issue (as per usual). It sure would be nice if players could get the info needed to make wise decisions rather than playing this guessing game – very frustrating that we are being ignored again.

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Posted by: WhiteAndMilky.2514

WhiteAndMilky.2514

MF has very little effect on good drops (rares, exotics, rare mats etc) and really only has a noticable effect on common drops. This makes MF gear great for farming still, as those greens and blues really add up after a while.

Example: 100% MF increases you chance of a drop by 2x right? Well that exotic that has a .001% chance to drop, has changed to a .002% chance to drop. Woopdeedoo. Where as that green that has a 5% chance to drop, now has a 10% chance to drop, which is a siginificant change.

Also drops seem to relate directly to straight damage. For example, when I use my full berserker thief build and armor, I make lots of loot. But when I play my tanky support guardian, which tags just as many enemies (experienced gained for each)… if not MORE than my thief… he gets almost no loot.

Also Anet confirmed the following:

MF only pertains to creature kills. Chests and the like are not effected by MF.
When a mob dies, its drops are determined at that time, switching to MF gear won’t change what you pick up.

I play all the things 80. Pew Pew Pew. Killin joor commanders.
4 Warriors, 3 Rangers, 3 Mesmers, 2 Engineers, 2 Guardians, and Necro, Thf, Ele
-Beastygate Beast Milk, OG BG Veteran Native

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Let’s be clear on what MF is not doing:

  • It doesn’t guarantee better loot on any particular kill — it merely increases the likelihood.
  • It doesn’t guarantee better loot for any particular run — if you sacrifice too much damage or durability, then you will contribute less to the fight and get less loot in general.

In other words, spending 30g on MF is an investment that will pay off only after spending dozens of hours farming. It’s generally not worth the effort for most people.

To claim that there is no improvement, one must first compare 1,000s of drops, not just those for one run.

One person compared a mere 300 drops with 100% MF and another 300 without any MF. See: http://www.reddit.com/r/Guildwars2/comments/10547v/i_am_back_with_more_magic_find_data/

The difference is significant: better loot w/MF, although not drastically better.

  • Without MF: 43 gear items of which 6 were green, none gold.
  • With MF: 35 gear, 13 green and 2 gold.
  • Without MF: 37 mats, 4 were T6
  • With MF: 42 mats, 7 were T6
  • Without MF: 1078 copper
  • With MF: 1740 copper
John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Aelaren.3784

Aelaren.3784

https://forum-en.gw2archive.eu/forum/game/gw2/Change-in-loot-parameters-or-a-bug-Merged/
DR now kicks in in less than an hour whatever you do, so no matter MF or no MF, you`re not getting any rares. Tried it with both MF and combat gear, if you play the game for more than hour a day, you are screwed in matter of drops.