(edited by Blackwyn.8127)
Magic Infusion 20% MF not working
…….I was afraid that this would happen…..
Now I’ll have to start saving things so I can get frikken guild magic find bonuses and an “infusion”
Still not fixed after two hotfix patches, so either you’re still unaware of the bug or in the process of fixing it. Either way, posting for awareness.
Remember, some bonuses don’t show up in the panel, even when they are working. I don’t know if that is the case in HotM, but it is possible.
Remember, some bonuses don’t show up in the panel, even when they are working. I don’t know if that is the case in HotM, but it is possible.
Could be, but most likely not. If it was a simple matter of a visual bug, I figure it would’ve been fixed by now in one of the many hotfixes we’ve had. I think that they have simply turned off all the stats of your equipped stuff and that was including the infusions by mistake.
20% Might not feel like much, but remember the next time you get an exotic from one of your spvp chests that you’ve opened in heart of the mists. Those 20% can easily decide the fate of your exotic being a precursor or not.
Remember, some bonuses don’t show up in the panel, even when they are working. I don’t know if that is the case in HotM, but it is possible.
Could be, but most likely not. If it was a simple matter of a visual bug, I figure it would’ve been fixed by now in one of the many hotfixes we’ve had. I think that they have simply turned off all the stats of your equipped stuff and that was including the infusions by mistake.
20% Might not feel like much, but remember the next time you get an exotic from one of your spvp chests that you’ve opened in heart of the mists. Those 20% can easily decide the fate of your exotic being a precursor or not.
20% does matter but not to that degree. Even 200% doesn’t actually do much as far as getting exotics is concerned. It would have an even smaller(possibly none depending on how they are rolled) impact on getting a precursor.
While annoying, the temporary work-around is easy: leave the mists, open the boxes, and return (and PvPers must, alas, leave the mists periodically for other reasons).
Second, +20% isn’t going to make that much of a difference over a short period of time — it takes 100s or 1000s of drops (rolls of the dice) before the difference will be noticeable. (Remember it took comparing 1000s of results from a lot of researchers just to convince people that 200% MF mattered.)
Of course it makes some difference, but I wouldn’t call this an urgent issue, especially considering that the last patch made massive changes to the game. ANet will fix it eventually and (as noted above) it might be “just” a display issue.