Well first would be good to prevent disconnects and other sort of problems but this does not solve the “big issue”. The fact being if someones overflow server and worked hard with a party to get to a specific location and the person gets disconnected even if he connects back within 10 seconds hes put on the main server usually causing instant death because your party is not there. Then if you die you have to get to the overflow server and back track to reach your group.
If you get disconnected, kicked, loose internet connection, computer blows up, etc. As soon as you reconnect you should be reconnected to the “exact” server you got disconnected from so if your on overflow you should be reconnecting to overflow not the main server. The server should hold your spot and grant the player time to reconnect so he can easily join back in.
This has to be fixed because this is causing many headaches when people do run into problems and extreamly bad when you loose out on something because your kicked then killed because your put on the wrong server.
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