Melandru not fixed..

Melandru not fixed..

in Bugs: Game, Forum, Website

Posted by: Gnat.5124

Gnat.5124

In patch notes: Fixed a bug that caused Magister Izzmek to stay in Gavbeorn’s Landing instead of starting the assault in the Temple of Melandru meta-event.

Izzmek still stuck at Graveborn’s.

Melandru not fixed..

in Bugs: Game, Forum, Website

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

What instance (using the /IP command)? How long has he been there? (He is supposed to hang out there a while.)

John Smith: “you should kill monsters, because killing monsters is awesome.”

Melandru not fixed..

in Bugs: Game, Forum, Website

Posted by: Erus Keb.8379

Erus Keb.8379

/IP ends with157. Escort event is active for 1st beacon and Izzmek is just standing where that event starts.

Melandru not fixed..

in Bugs: Game, Forum, Website

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

/IP ends with157. Escort event is active for 1st beacon and Izzmek is just standing where that event starts.

The good news is: that is progress since before.
(The bad news is: sigh — not very much help.)

John Smith: “you should kill monsters, because killing monsters is awesome.”

Melandru not fixed..

in Bugs: Game, Forum, Website

Posted by: GuildWarsChamp.5302

GuildWarsChamp.5302

I can confirm that some map instances are still bugging with Izzmek stalling at Gavbeorn… even though there were new map ips opening with Orr daily today, the /ip that ends with 50, is one of the few maps that survived the mass openings after reset and its bugged

Balthazar Almighty
Representing: [ZoS] Zealots of Shiverpeak -Main guild on NSP
Leader of [TZ] Raiders of the Lost Temples -Temple Zerg

Melandru not fixed..

in Bugs: Game, Forum, Website

Posted by: GuildWarsChamp.5302

GuildWarsChamp.5302

All current map ips of Cursed Shores have bugged Temples of Melandru… Izzmek stuck in Gavbeorn and not moving. Completing the temple is not even an option at the moment, so I’m refreshing this topic.

Edit: I noticed that the npcs, in the first beacon event, move to the first spawn without Izzmek when the event begins in Gavbeorn. The only npc left behind is Izzmek which the event circle surrounds. It seems like Izzmek is distracted/interrupted by something causing him to stall at the camp… maybe it could be a player talking to him during his speech that causes this, but I’m not sure.

Balthazar Almighty
Representing: [ZoS] Zealots of Shiverpeak -Main guild on NSP
Leader of [TZ] Raiders of the Lost Temples -Temple Zerg

(edited by GuildWarsChamp.5302)

Melandru not fixed..

in Bugs: Game, Forum, Website

Posted by: Nightmaria.8316

Nightmaria.8316

Still bugged. Getting this fixed should be a priority. People paid for legendary crafting as a feature, this bug is preventing people from getting a product they paid for.

Come on, guys, at least give us a red post, tell us it’s being looked into. It feels awful seeing players stomped on by this monster of a bug.

Melandru not fixed..

in Bugs: Game, Forum, Website

Posted by: GuildWarsChamp.5302

GuildWarsChamp.5302

All map ips of Cursed Shores have bugged Melandru events, at the moment, and any chance of finishing it is gone…

Balthazar Almighty
Representing: [ZoS] Zealots of Shiverpeak -Main guild on NSP
Leader of [TZ] Raiders of the Lost Temples -Temple Zerg

Melandru not fixed..

in Bugs: Game, Forum, Website

Posted by: ZerotheFang.5890

ZerotheFang.5890

i have gone on 3 maps its still broke i need this for meteorlogicus collection without it i am basically back to how it was with predator 1 with the thing in scarlet’s base back when HoT released plz fix cause it stuff like this driving me away from legendary crafting.

where there is light, shadows lurk and fear reigns.

Melandru not fixed..

in Bugs: Game, Forum, Website

Posted by: FeuerFrei.7546

FeuerFrei.7546

The Juggernaut I: The Experimental Hammer = impossible

Melandru not fixed..

in Bugs: Game, Forum, Website

Posted by: Dara Potocska

Dara Potocska

QA Embed

Good day! I wanted to give you all some confirmation that a further fix is being looked at and tested. I apologize that I cannot give a date for when we hope to push the fix out, and thank you guys for your continued patience while we work this out. Thank you as well for the continued reports!

Melandru not fixed..

in Bugs: Game, Forum, Website

Posted by: Sicarine.3985

Sicarine.3985

Casual reminder that this event is still bugged, blocking progress for Juggernaut and Meteorlogicus. Groups that run temple-clearing-chains now just completely ignore Melandru, since the odds of finding an unbugged map are non-existent.