Mesmer Deceptive Evasion (Dodge) Clone bugs

Mesmer Deceptive Evasion (Dodge) Clone bugs

in Bugs: Game, Forum, Website

Posted by: Endee.5018

Endee.5018

Deceptive Evasion(Dodge) clones
– when spawned they will attack a different target that players current target
– not disappearing after the target is killed. They will stay up for 5-15 seconds while any other type of clone/phantasm will disappear instantly.

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Mesmer Deceptive Evasion (Dodge) Clone bugs

in Bugs: Game, Forum, Website

Posted by: Shirou.4862

Shirou.4862

They’d usually attack a mob that have myself targeted yet when I’m not targeting them or being in combat mode. (They’d also attack neutral mobs like rats or chickens, without me having them clearly targeted).
When rolling while the target dies the clone ends up spawning without a target but it doesn’t die either.

Mesmer Deceptive Evasion (Dodge) Clone bugs

in Bugs: Game, Forum, Website

Posted by: EternalFlamez.9025

EternalFlamez.9025

Shirou is correct here.

To add to his post, they also attack mobs that aren’t attacking me yet (maybe because aggro range for the clone is larger than the aggro range for the mobs?)

This is annoying if I just want to get past some groups without fighting them, since when I dodge, that clone just pulls more, and dies instantly since it barely has hp.

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